mirror of
https://github.com/RGBCube/DOOM-fire-zig
synced 2025-07-27 17:17:45 +00:00
Merge pull request #4 from zhangkaizhao/zig-0.11.0
Update to zig 0.11.0
This commit is contained in:
commit
fa035dc29d
2 changed files with 20 additions and 14 deletions
24
build.zig
24
build.zig
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@ -9,16 +9,19 @@ pub fn build(b: *std.build.Builder) void {
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// Standard release options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
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const mode = b.standardReleaseOptions();
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const optimize = b.standardOptimizeOption(.{});
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const exe = b.addExecutable("DOOM-fire", "src/main.zig");
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const exe = b.addExecutable(.{
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.name = "DOOM-fire",
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.optimize = optimize,
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});
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exe.linkLibC();
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exe.setTarget(target);
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exe.setBuildMode(mode);
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exe.install();
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b.installArtifact(exe);
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const run_cmd = exe.run();
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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@ -27,9 +30,12 @@ pub fn build(b: *std.build.Builder) void {
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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const exe_tests = b.addTest("src/main.zig");
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exe_tests.setTarget(target);
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exe_tests.setBuildMode(mode);
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const exe_tests = b.addTest(.{
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.name = "exe_tests",
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.root_source_file = .{ .path = "src/main.zig" },
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.target = target,
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.optimize = optimize,
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});
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&exe_tests.step);
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10
src/main.zig
10
src/main.zig
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@ -147,7 +147,7 @@ pub fn initColor() void {
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//get terminal size given a tty
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pub fn getTermSz(tty: std.os.fd_t) !TermSz {
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var winsz = c.winsize{ .ws_col = 0, .ws_row = 0, .ws_xpixel = 0, .ws_ypixel = 0 };
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const rv = std.os.system.ioctl(tty, TIOCGWINSZ, @ptrToInt(&winsz));
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const rv = std.os.system.ioctl(tty, TIOCGWINSZ, @intFromPtr(&winsz));
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const err = std.os.errno(rv);
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if (rv == 0) {
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return TermSz{ .height = winsz.ws_row, .width = winsz.ws_col };
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@ -502,8 +502,8 @@ pub fn paintBuf() void {
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bs_sz_avg = bs_sz_avg * (bs_frame_tic - 1) / bs_frame_tic + bs_len / bs_frame_tic;
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}
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t_dur = @intToFloat(f64, t_now - t_start) / 1000.0;
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fps = @intToFloat(f64, bs_frame_tic) / t_dur;
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t_dur = @as(f64, @floatFromInt(t_now - t_start)) / 1000.0;
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fps = @as(f64, @floatFromInt(bs_frame_tic)) / t_dur;
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emit(fg[0]);
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emitFmt("mem: {s:.2} min / {s:.2} avg / {s:.2} max [ {d:.2} fps ]", .{ std.fmt.fmtIntSizeBin(bs_sz_min), std.fmt.fmtIntSizeBin(bs_sz_avg), std.fmt.fmtIntSizeBin(bs_sz_max), fps });
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@ -516,8 +516,8 @@ pub fn freeBuf() void {
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pub fn showDoomFire() void {
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//term size => fire size
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const FIRE_H: u16 = @intCast(u16, term_sz.height) * 2;
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const FIRE_W: u16 = @intCast(u16, term_sz.width);
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const FIRE_H: u16 = @as(u16, @intCast(term_sz.height)) * 2;
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const FIRE_W: u16 = @as(u16, @intCast(term_sz.width));
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const FIRE_SZ: u16 = FIRE_H * FIRE_W;
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const FIRE_LAST_ROW: u16 = (FIRE_H - 1) * FIRE_W;
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