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https://github.com/RGBCube/Site
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blog: fix animation
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parent
5efa81ca2a
commit
3732704d74
1 changed files with 55 additions and 52 deletions
105
site/blog.vto
105
site/blog.vto
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@ -105,20 +105,23 @@ Blog Articles
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}
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}
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});
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});
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let data = null;
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const randomStrip = () => ({
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xFactor: Math.random() * 0.95,
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const strips = Array.from({ length: 60 }, () => ({
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y: Math.random() * -window.innerHeight - 100,
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x: Math.floor(Math.random() * window.innerWidth * 1.05),
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deltaY: Math.random() * 1.7 + 1,
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y: -100,
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dY: Math.floor(Math.random() * 7) + 3,
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size: Math.floor(Math.random() * 16) + 8,
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size: Math.floor(Math.random() * 16) + 8,
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}));
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});
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const strips = Array.from({ length: 60 }, () => randomStrip());
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let data = null;
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const toggle = () => {
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const toggle = () => {
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if (data) {
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if (data) {
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clearInterval(data.interval);
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cancelAnimationFrame(data.animationFrameId);
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data.canvas.remove();
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data.element.remove();
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window.removeEventListener("resize", data.handleResize);
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data = null;
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data = null;
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return;
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return;
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@ -126,8 +129,8 @@ Blog Articles
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data = {};
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data = {};
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const canvas = document.body.appendChild(document.createElement("canvas"));
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data.canvas = document.body.appendChild(document.createElement("canvas"));
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const { canvas } = data;
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canvas.style.position = "fixed";
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canvas.style.position = "fixed";
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canvas.style.top = "0";
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canvas.style.top = "0";
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canvas.style.left = "0";
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canvas.style.left = "0";
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@ -136,64 +139,64 @@ Blog Articles
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canvas.style.zIndex = "999999999";
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canvas.style.zIndex = "999999999";
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canvas.style.pointerEvents = "none";
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canvas.style.pointerEvents = "none";
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canvas.width = window.innerWidth;
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data.context = canvas.getContext("2d");
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canvas.height = window.innerHeight;
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const { context } = data;
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data.element = canvas;
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const context = canvas.getContext("2d");
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context.globalCompositeOperation = "lighter";
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context.globalCompositeOperation = "lighter";
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const drawStrip = (strip) => {
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const handleResize = () => {
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let { x, y } = strip;
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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};
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for (let i = 0; i < 20; i++) {
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handleResize();
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switch (i) {
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window.addEventListener("resize", handleResize);
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case 0: context.fillStyle = "#cefbe4"; break;
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data.handleResize = handleResize;
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case 1: context.fillStyle = "#81ec72"; break;
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case 3: context.fillStyle = "#5cd646"; break;
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case 7: context.fillStyle = "#54d13c"; break;
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case 13: context.fillStyle = "#4ccc32"; break;
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case 17: context.fillStyle = "#43c728"; break;
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}
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const characters = ["诶", "比", "西", "迪", "伊", "吉", "艾", "杰", "开", "哦", "屁", "提", "维"];
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const animate = () => {
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const character = characters[Math.floor(Math.random()*characters.length)];
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const { canvas, context } = data;
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context.fillText(character, x, y);
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// Deterministic but still random.
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y -= strips[i].size;
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}
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}
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const draw = () => {
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context.clearRect(0, 0, canvas.width, canvas.height);
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context.clearRect(0, 0, canvas.width, canvas.height);
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context.shadowOffsetX = 0;
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context.shadowOffsetX = 0;
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context.shadowOffsetY = 0;
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context.shadowOffsetY = 0;
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context.shadowBlur = 8;
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context.shadowBlur = 8;
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context.shadowColor = "#94f475";
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context.shadowColor = "#94f475";
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for (const strip of strips) {
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context.font = `${strip.size}px sans`;
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context.textBaseline = "top";
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context.textBaseline = "top";
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context.textAlign = "center";
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context.textAlign = "center";
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if (strip.y > canvas.height * 1.7) {
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for (const strip of strips) {
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strip.x = Math.floor(Math.random() * canvas.width);
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context.font = `${strip.size}px sans`;
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strip.y = -100;
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strip.dY = Math.floor(Math.random() * 7) + 3;
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if (strip.y > canvas.height + (strip.size * 30)) {
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strip.size = Math.floor(Math.random() * 16) + 8;
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Object.assign(strip, randomStrip())
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}
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}
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drawStrip(strip);
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let { y: yCopy } = strip;
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for (let i = 0; i < 20; i++) {
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strip.y += strip.dY;
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switch (true) {
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case i < 1: context.fillStyle = "#cefbe4"; break;
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case i < 2: context.fillStyle = "#81ec72"; break;
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case i < 4: context.fillStyle = "#5cd646"; break;
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case i < 8: context.fillStyle = "#54d13c"; break;
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case i < 14: context.fillStyle = "#4ccc32"; break;
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case i < 18: context.fillStyle = "#43c728"; break;
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}
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}
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const characters = ["诶", "比", "西", "迪", "伊", "吉", "艾", "杰", "开", "哦", "屁", "提", "维"];
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const character = characters[Math.floor(Math.random() * characters.length)];
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context.fillText(character, strip.xFactor * canvas.width, yCopy);
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// Deterministic but still random.
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yCopy -= strips[i].size;
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}
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strip.y += strip.deltaY;
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}
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data.animationFrameId = requestAnimationFrame(animate);
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};
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};
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draw();
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animate();
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data.interval = setInterval(draw, 70);
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};
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};
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}
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}
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</script>
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</script>
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