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Refactor Spinner
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parent
cc538aa18a
commit
e9e4ba5529
2 changed files with 33 additions and 35 deletions
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@ -1,60 +1,55 @@
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const std = @import("std");
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const std = @import("std");
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const AtomicBool = std.atomic.Atomic(bool);
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const Atomic = std.atomic.Atomic;
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const Mutex = Thread.Mutex;
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const Mutex = Thread.Mutex;
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const Thread = std.Thread;
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const Thread = std.Thread;
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const time = std.time;
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const time = std.time;
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const Spinner = @This();
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const Spinner = @This();
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const default_framerate = 100 * time.ns_per_ms;
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const default_loading_charset = [_][]const u8{ "|", "/", "-", "\\" };
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const default_charset = [_][]const u8{ "|", "/", "-", "\\" };
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const default_finished_charset = "✓";
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keep_going: AtomicBool,
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keep_going: Atomic(bool) = Atomic(bool).init(false),
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spinner_thread: ?Thread,
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spinner_thread: ?Thread = null,
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// The number of nanoseconds to wait between frames.
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framerate_ns: u64 = 100 * time.ns_per_ms,
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framerate_ns: u64,
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charset: []const []const u8,
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loading_charset: []const []const u8 = &default_loading_charset,
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message: []const u8,
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finished_charset: []const u8 = default_finished_charset,
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pub fn new(framerate_ns: ?u64, charset: ?[]const []const u8, message: ?[]const u8) Spinner {
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loading_message: []const u8 = "",
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return Spinner{
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finished_message: []const u8 = "",
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.keep_going = AtomicBool.init(false),
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.spinner_thread = null,
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.framerate_ns = framerate_ns orelse default_framerate,
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.charset = charset orelse &default_charset,
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.message = message orelse "",
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};
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}
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pub fn start(sp: *Spinner) !void {
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pub fn start(sp: *Spinner) !void {
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sp.keep_going.store(true, .SeqCst);
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sp.keep_going.store(true, .SeqCst);
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sp.spinner_thread = try Thread.spawn(.{}, writer, .{sp});
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sp.spinner_thread = try Thread.spawn(.{}, writer, .{sp});
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}
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}
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pub fn stop(sp: *Spinner) void {
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pub fn stop(sp: *Spinner) !void {
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sp.keep_going.store(false, .SeqCst);
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sp.keep_going.store(false, .SeqCst);
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if (sp.spinner_thread) |*thread| thread.join();
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if (sp.spinner_thread) |*thread| thread.join();
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}
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fn animateSpinnerOnce(sp: *Spinner) !void {
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var stdOut = std.io.getStdOut();
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var stdOut = std.io.getStdOut();
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for (sp.charset) |frame| {
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_ = try stdOut.write("\r");
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_ = try stdOut.write(sp.finished_charset);
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_ = try stdOut.write(" ");
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_ = try stdOut.write(sp.finished_message);
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}
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fn writer(sp: *Spinner) !void {
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var stdOut = std.io.getStdOut();
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var current_char_idx: usize = 0;
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while (true) : (current_char_idx += 1) {
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if (!sp.keep_going.load(.SeqCst)) break;
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if (current_char_idx >= sp.loading_charset.len - 1) current_char_idx = 0;
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_ = try stdOut.write("\r");
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_ = try stdOut.write("\r");
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_ = try stdOut.write(frame);
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_ = try stdOut.write(sp.loading_charset[current_char_idx]);
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_ = try stdOut.write(" ");
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_ = try stdOut.write(" ");
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_ = try stdOut.write(sp.message);
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_ = try stdOut.write(sp.loading_message);
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time.sleep(sp.framerate_ns);
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time.sleep(sp.framerate_ns);
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}
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}
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}
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}
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fn writer(sp: *Spinner) !void {
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while (true) {
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if (!sp.keep_going.load(.SeqCst)) break;
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try sp.animateSpinnerOnce();
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}
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}
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@ -5,10 +5,13 @@ const std = @import("std");
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const time = std.time;
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const time = std.time;
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pub fn main() !void {
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pub fn main() !void {
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var sp = Spinner.new(100 * time.ns_per_ms, null, "Loading...");
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var sp = Spinner{
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.loading_message = "Loading",
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.finished_message = "Done",
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};
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try sp.start();
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try sp.start();
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time.sleep(5 * time.ns_per_s);
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time.sleep(3 * time.ns_per_s);
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sp.stop();
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try sp.stop();
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}
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}
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