const std = @import("std"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const exe = b.addExecutable(.{ .name = "crash", .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); const opts = b.addOptions(); opts.addOption(?[]const u8, "fallback_shell", b.option([]const u8, "fallback_shell", "The fallback shell crash will use if it can't read the environment or the variable isn't found")); exe.root_module.addOptions("build_options", opts); b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the program"); run_step.dependOn(&run_cmd.step); const exe_unit_tests = b.addTest(.{ .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&run_exe_unit_tests.step); }