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WindowServer: Set the WSMessageLoop::server_process() as early as possible.

This commit is contained in:
Andreas Kling 2019-02-08 09:47:57 +01:00
parent a3799cb71e
commit 004aad0995
3 changed files with 4 additions and 1 deletions

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@ -31,7 +31,7 @@ WSMessageLoop& WSMessageLoop::the()
int WSMessageLoop::exec() int WSMessageLoop::exec()
{ {
m_server_process = current; ASSERT(m_server_process == current);
m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY); m_keyboard_fd = m_server_process->sys$open("/dev/keyboard", O_RDONLY);
m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY); m_mouse_fd = m_server_process->sys$open("/dev/psaux", O_RDONLY);

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@ -22,6 +22,8 @@ public:
bool running() const { return m_running; } bool running() const { return m_running; }
Process& server_process() { return *m_server_process; } Process& server_process() { return *m_server_process; }
void set_server_process(Process& process) { m_server_process = &process; }
private: private:
void wait_for_message(); void wait_for_message();
void drain_mouse(); void drain_mouse();

View file

@ -10,6 +10,7 @@
void WindowServer_main() void WindowServer_main()
{ {
WSMessageLoop::the().set_server_process(*current);
current->set_priority(Process::HighPriority); current->set_priority(Process::HighPriority);
auto info = current->set_video_resolution(1024, 768); auto info = current->set_video_resolution(1024, 768);