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LibDraw: Start work on a GIF decoder (not yet functional!)
Here comes the first part of a GIF decoder. It decodes up to the point of gathering all the LZW-compressed data. The next step is to implement decompression, and then turn the decompressed data into a bitmap using the color maps, etc.
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@ -8,6 +8,7 @@ OBJS = \
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GraphicsBitmap.o \
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Painter.o \
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PNGLoader.o \
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GIFLoader.o \
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ImageDecoder.o \
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Rect.o \
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StylePainter.o \
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