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https://github.com/RGBCube/serenity
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LibPthread: Reimplement condition variables
This implementation features a fast path for pthread_cond_signal() and pthread_cond_broadcast() for the case there's no thread waiting, and does not exhibit the "thundering herd" issue in pthread_cond_broadcast(). Fixes https://github.com/SerenityOS/serenity/issues/8432
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5536f3c277
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4 changed files with 135 additions and 73 deletions
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@ -75,8 +75,8 @@ typedef struct __pthread_mutexattr_t {
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} pthread_mutexattr_t;
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} pthread_mutexattr_t;
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typedef struct __pthread_cond_t {
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typedef struct __pthread_cond_t {
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pthread_mutex_t* mutex;
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uint32_t value;
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uint32_t value;
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uint32_t previous;
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int clockid; // clockid_t
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int clockid; // clockid_t
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} pthread_cond_t;
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} pthread_cond_t;
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@ -1,6 +1,7 @@
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set(SOURCES
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set(SOURCES
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forward.cpp
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forward.cpp
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pthread.cpp
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pthread.cpp
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pthread_cond.cpp
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pthread_once.cpp
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pthread_once.cpp
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semaphore.cpp
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semaphore.cpp
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)
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)
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@ -445,78 +445,6 @@ int pthread_setschedparam([[maybe_unused]] pthread_t thread, [[maybe_unused]] in
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return 0;
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return 0;
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}
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}
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int pthread_cond_init(pthread_cond_t* cond, const pthread_condattr_t* attr)
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{
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cond->value = 0;
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cond->previous = 0;
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cond->clockid = attr ? attr->clockid : CLOCK_MONOTONIC_COARSE;
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return 0;
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}
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int pthread_cond_destroy(pthread_cond_t*)
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{
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return 0;
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}
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static int cond_wait(pthread_cond_t* cond, pthread_mutex_t* mutex, const struct timespec* abstime)
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{
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u32 value = cond->value;
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cond->previous = value;
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pthread_mutex_unlock(mutex);
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int rc = futex_wait(&cond->value, value, abstime, cond->clockid);
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pthread_mutex_lock(mutex);
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if (rc < 0 && errno != EAGAIN)
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return errno;
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return 0;
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}
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int pthread_cond_wait(pthread_cond_t* cond, pthread_mutex_t* mutex)
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{
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int rc = cond_wait(cond, mutex, nullptr);
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VERIFY(rc == 0);
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return 0;
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}
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int pthread_condattr_init(pthread_condattr_t* attr)
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{
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attr->clockid = CLOCK_MONOTONIC_COARSE;
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return 0;
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}
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int pthread_condattr_destroy(pthread_condattr_t*)
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{
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return 0;
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}
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int pthread_condattr_setclock(pthread_condattr_t* attr, clockid_t clock)
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{
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attr->clockid = clock;
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return 0;
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}
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int pthread_cond_timedwait(pthread_cond_t* cond, pthread_mutex_t* mutex, const struct timespec* abstime)
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{
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return cond_wait(cond, mutex, abstime);
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}
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int pthread_cond_signal(pthread_cond_t* cond)
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{
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u32 value = cond->previous + 1;
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cond->value = value;
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int rc = futex(&cond->value, FUTEX_WAKE, 1, nullptr, nullptr, 0);
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VERIFY(rc >= 0);
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return 0;
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}
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int pthread_cond_broadcast(pthread_cond_t* cond)
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{
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u32 value = cond->previous + 1;
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cond->value = value;
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int rc = futex(&cond->value, FUTEX_WAKE, INT32_MAX, nullptr, nullptr, 0);
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VERIFY(rc >= 0);
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return 0;
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}
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// libgcc expects this function to exist in libpthread, even
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// libgcc expects this function to exist in libpthread, even
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// if it is not implemented.
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// if it is not implemented.
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int pthread_cancel(pthread_t)
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int pthread_cancel(pthread_t)
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133
Userland/Libraries/LibPthread/pthread_cond.cpp
Normal file
133
Userland/Libraries/LibPthread/pthread_cond.cpp
Normal file
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@ -0,0 +1,133 @@
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/*
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* Copyright (c) 2019, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Sergey Bugaev <bugaevc@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Assertions.h>
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#include <AK/Atomic.h>
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#include <AK/Types.h>
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#include <errno.h>
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#include <pthread.h>
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#include <serenity.h>
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#include <sys/types.h>
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#include <time.h>
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// Condition variable attributes.
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int pthread_condattr_init(pthread_condattr_t* attr)
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{
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attr->clockid = CLOCK_MONOTONIC_COARSE;
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return 0;
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}
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int pthread_condattr_destroy(pthread_condattr_t*)
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{
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return 0;
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}
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int pthread_condattr_setclock(pthread_condattr_t* attr, clockid_t clock)
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{
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attr->clockid = clock;
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return 0;
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}
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// Condition variables.
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// cond->value is the generation number (number of times the variable has been
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// signaled) multiplied by INCREMENT, or'ed with the NEED_TO_WAKE flags. It's
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// done this way instead of putting the flags into the high bits because the
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// sequence number can easily overflow, which is completely fine but should not
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// cause it to corrupt the flags.
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static constexpr u32 NEED_TO_WAKE_ONE = 1;
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static constexpr u32 NEED_TO_WAKE_ALL = 2;
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static constexpr u32 INCREMENT = 4;
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int pthread_cond_init(pthread_cond_t* cond, const pthread_condattr_t* attr)
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{
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cond->mutex = nullptr;
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cond->value = 0;
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cond->clockid = attr ? attr->clockid : CLOCK_MONOTONIC_COARSE;
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return 0;
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}
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int pthread_cond_destroy(pthread_cond_t*)
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{
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return 0;
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}
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int pthread_cond_wait(pthread_cond_t* cond, pthread_mutex_t* mutex)
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{
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return pthread_cond_timedwait(cond, mutex, nullptr);
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}
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int pthread_cond_timedwait(pthread_cond_t* cond, pthread_mutex_t* mutex, const struct timespec* abstime)
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{
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// Save the mutex this condition variable is associated with. We don't (yet)
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// support changing this mutex once set.
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pthread_mutex_t* old_mutex = AK::atomic_exchange(&cond->mutex, mutex, AK::memory_order_relaxed);
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if (old_mutex && old_mutex != mutex)
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TODO();
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// Fetch the current value, and record that we're about to wait. Fetching
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// the current value has to be done while we hold the mutex, because the
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// value might change as soon as we unlock it.
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u32 value = AK::atomic_fetch_or(&cond->value, NEED_TO_WAKE_ONE | NEED_TO_WAKE_ALL, AK::memory_order_relaxed) | NEED_TO_WAKE_ONE | NEED_TO_WAKE_ALL;
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pthread_mutex_unlock(mutex);
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int rc = futex_wait(&cond->value, value, abstime, cond->clockid);
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if (rc < 0 && errno != EAGAIN)
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return errno;
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// We might have been re-queued onto the mutex while we were sleeping. Take
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// the pessimistic locking path.
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__pthread_mutex_lock_pessimistic_np(mutex);
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return 0;
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}
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int pthread_cond_signal(pthread_cond_t* cond)
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{
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// Increment the generation.
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u32 value = AK::atomic_fetch_add(&cond->value, INCREMENT, AK::memory_order_relaxed);
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// Fast path: nobody's waiting (or at least, nobody has to be woken).
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if (!(value & NEED_TO_WAKE_ONE)) [[likely]]
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return 0;
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// Wake someone, and clear the NEED_TO_WAKE_ONE flag if there was nobody for
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// us to wake, to take the fast path the next time. Since we only learn
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// whether there has been somebody waiting or not after we have tried to
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// wake them, it would make sense for us to clear the flag after trying to
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// wake someone up and seeing there was nobody waiting; but that would race
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// with somebody else setting the flag. Therefore, we do it like this:
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// attempt to clear the flag first...
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value = AK::atomic_fetch_and(&cond->value, ~NEED_TO_WAKE_ONE, AK::memory_order_relaxed);
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// ...check if it was already cleared by someone else...
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if (!(value & NEED_TO_WAKE_ONE)) [[likely]]
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return 0;
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// ...try to wake someone...
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int rc = futex_wake(&cond->value, 1);
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VERIFY(rc >= 0);
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// ...and if we have woken someone, put the flag back.
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if (rc > 0)
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AK::atomic_fetch_or(&cond->value, NEED_TO_WAKE_ONE, AK::memory_order_relaxed);
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return 0;
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}
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int pthread_cond_broadcast(pthread_cond_t* cond)
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{
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// Increment the generation.
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u32 value = AK::atomic_fetch_add(&cond->value, INCREMENT, AK::memory_order_relaxed);
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// Fast path: nobody's waiting (or at least, nobody has to be woken).
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if (!(value & NEED_TO_WAKE_ALL)) [[likely]]
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return 0;
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AK::atomic_fetch_and(&cond->value, ~(NEED_TO_WAKE_ONE | NEED_TO_WAKE_ALL), AK::memory_order_relaxed);
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pthread_mutex_t* mutex = AK::atomic_load(&cond->mutex, AK::memory_order_relaxed);
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VERIFY(mutex);
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int rc = futex(&cond->value, FUTEX_REQUEUE, 1, nullptr, &mutex->lock, INT_MAX);
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VERIFY(rc == 0);
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return 0;
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}
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