From 010a37f9979ec218355bdab59be22de4db07fe87 Mon Sep 17 00:00:00 2001 From: Luke Wilde Date: Wed, 12 Jan 2022 07:56:15 +0000 Subject: [PATCH] Ports/HalfLife: Do not delete the OpenGL renderer in post install We can now play Half-Life using LibGL without crashing on launch! :^) --- Ports/halflife/package.sh | 3 --- 1 file changed, 3 deletions(-) diff --git a/Ports/halflife/package.sh b/Ports/halflife/package.sh index 7ffb602485..ddba7a74f2 100755 --- a/Ports/halflife/package.sh +++ b/Ports/halflife/package.sh @@ -45,9 +45,6 @@ install() { } post_install() { - # Delete the OpenGL renderer (ref_gl.so) so we don't crash on launch... - rm ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/libref_gl.so - # Strip the output libraries of their "lib" prefix pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/cl_dlls/ rename 's/^...//' lib*