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LibJS: Allow functions to take arguments (#1405)
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425fd3ce51
commit
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7 changed files with 46 additions and 14 deletions
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@ -24,6 +24,8 @@
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/HashMap.h>
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#include <AK/StringBuilder.h>
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#include <LibJS/AST.h>
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#include <LibJS/Function.h>
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#include <LibJS/Interpreter.h>
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@ -40,7 +42,7 @@ Value ScopeNode::execute(Interpreter& interpreter) const
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Value FunctionDeclaration::execute(Interpreter& interpreter) const
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{
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auto* function = interpreter.heap().allocate<Function>(name(), body());
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auto* function = interpreter.heap().allocate<Function>(name(), body(), parameters());
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interpreter.set_variable(m_name, Value(function));
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return Value(function);
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}
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@ -62,7 +64,18 @@ Value CallExpression::execute(Interpreter& interpreter) const
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auto* callee_object = callee.as_object();
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ASSERT(callee_object->is_function());
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auto& function = static_cast<Function&>(*callee_object);
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return interpreter.run(function.body(), ScopeType::Function);
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const size_t arguments_size = m_arguments.size();
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ASSERT(function.parameters().size() == arguments_size);
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HashMap<String, Value> passed_parameters;
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for (size_t i = 0; i < arguments_size; ++i) {
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auto name = function.parameters()[i];
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auto value = m_arguments[i].execute(interpreter);
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dbg() << name << ": " << value;
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passed_parameters.set(move(name), move(value));
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}
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return interpreter.run(function.body(), move(passed_parameters), ScopeType::Function);
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}
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Value ReturnStatement::execute(Interpreter& interpreter) const
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@ -283,8 +296,19 @@ void BooleanLiteral::dump(int indent) const
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void FunctionDeclaration::dump(int indent) const
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{
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bool first_time = true;
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StringBuilder parameters_builder;
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for (const auto& parameter : m_parameters) {
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if (first_time)
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first_time = false;
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else
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parameters_builder.append(',');
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parameters_builder.append(parameter);
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}
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print_indent(indent);
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printf("%s '%s'\n", class_name(), name().characters());
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printf("%s '%s(%s)'\n", class_name(), name().characters(), parameters_builder.build().characters());
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body().dump(indent + 1);
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}
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