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WindowServer+MouseSettings: Improve buttons_switched naming

Before this commit it was a bit ambiguous which buttons the function
name were referring to; this instead now makes it clear that it's
related to mouse input. Additionally, this also fixes incorrect getter
naming leftover from yesteryear.
This commit is contained in:
Filiph Sandström 2022-12-04 21:09:27 +01:00 committed by Tim Flynn
parent 83380ebebc
commit 01cdd3f181
9 changed files with 22 additions and 22 deletions

View file

@ -85,7 +85,7 @@ void EventLoop::drain_mouse()
// Swap primary (1) and secondary (2) buttons if checked in Settings.
// Doing the swap here avoids all emulator and hardware issues.
if (WindowManager::the().get_buttons_switched()) {
if (WindowManager::the().are_mouse_buttons_switched()) {
bool has_primary = state.buttons & MousePacket::Button::LeftButton;
bool has_secondary = state.buttons & MousePacket::Button::RightButton;
state.buttons = state.buttons & ~(MousePacket::Button::LeftButton | MousePacket::Button::RightButton);