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https://github.com/RGBCube/serenity
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Use modern C++ attributes instead of __attribute__ voodoo.
This is quite nice, although I wish [[gnu::always_inline]] implied inline. Also "gnu::" is kind of a wart, but whatcha gonna do.
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34 changed files with 99 additions and 124 deletions
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@ -1,12 +1,14 @@
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#pragma once
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#include <AK/Types.h>
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//#define KMALLOC_DEBUG_LARGE_ALLOCATIONS
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void kmalloc_init();
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void* kmalloc_impl(dword size) __attribute__ ((malloc));
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void* kmalloc_eternal(size_t) __attribute__ ((malloc));
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void* kmalloc_page_aligned(size_t) __attribute__ ((malloc));
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void* kmalloc_aligned(size_t, size_t alignment) __attribute__ ((malloc));
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1)]] void* kmalloc_impl(size_t);
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1)]] void* kmalloc_eternal(size_t);
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1)]] void* kmalloc_page_aligned(size_t);
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1)]] void* kmalloc_aligned(size_t, size_t alignment);
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void kfree(void*);
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void kfree_aligned(void*);
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@ -20,7 +22,7 @@ extern volatile size_t kmalloc_sum_page_aligned;
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inline void* operator new(size_t, void* p) { return p; }
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inline void* operator new[](size_t, void* p) { return p; }
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ALWAYS_INLINE void* kmalloc(size_t size)
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[[gnu::always_inline]] inline void* kmalloc(size_t size)
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{
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#ifdef KMALLOC_DEBUG_LARGE_ALLOCATIONS
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// Any kernel allocation >= 1M is 99.9% a bug.
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