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Use modern C++ attributes instead of __attribute__ voodoo.
This is quite nice, although I wish [[gnu::always_inline]] implied inline. Also "gnu::" is kind of a wart, but whatcha gonna do.
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34 changed files with 99 additions and 124 deletions
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@ -9,16 +9,16 @@ __BEGIN_DECLS
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#define EXIT_FAILURE 1
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#define MB_CUR_MAX 1
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void* malloc(size_t) __MALLOC;
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1)]] void* malloc(size_t);
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[[gnu::malloc, gnu::returns_nonnull, gnu::alloc_size(1, 2)]] void* calloc(size_t nmemb, size_t);
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void free(void*);
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void* calloc(size_t nmemb, size_t);
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void* realloc(void *ptr, size_t);
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[[gnu::returns_nonnull]] void* realloc(void *ptr, size_t);
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char* getenv(const char* name);
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int atoi(const char*);
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long atol(const char*);
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void qsort(void* base, size_t nmemb, size_t size, int (*compar)(const void *, const void *));
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void exit(int status) __NORETURN;
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void abort() __NORETURN;
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[[noreturn]] void exit(int status);
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[[noreturn]] void abort();
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char* ptsname(int fd);
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int ptsname_r(int fd, char* buffer, size_t);
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int abs(int);
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