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https://github.com/RGBCube/serenity
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Use modern C++ attributes instead of __attribute__ voodoo.
This is quite nice, although I wish [[gnu::always_inline]] implied inline. Also "gnu::" is kind of a wart, but whatcha gonna do.
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fbcc8ab840
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34 changed files with 99 additions and 124 deletions
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@ -36,14 +36,14 @@ static constexpr const char* error_glyph {
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static Font* s_default_font;
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static Font* s_default_bold_font;
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struct FontFileHeader {
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struct [[gnu::packed]] FontFileHeader {
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char magic[4];
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byte glyph_width;
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byte glyph_height;
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byte type;
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byte unused[7];
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char name[64];
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} PACKED;
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};
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static inline constexpr size_t font_file_size(unsigned glyph_height)
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{
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@ -291,7 +291,7 @@ void Painter::blit(const Point& position, const GraphicsBitmap& source, const Re
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}
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}
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FLATTEN void Painter::draw_glyph(const Point& point, char ch, Color color)
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[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color)
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{
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draw_bitmap(point, font().glyph_bitmap(ch), color);
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}
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@ -332,7 +332,7 @@ void Painter::set_pixel(const Point& p, Color color)
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m_target->scanline(point.y())[point.x()] = color.value();
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}
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ALWAYS_INLINE void Painter::set_pixel_with_draw_op(dword& pixel, const Color& color)
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[[gnu::always_inline]] void Painter::set_pixel_with_draw_op(dword& pixel, const Color& color)
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{
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if (m_draw_op == DrawOp::Copy)
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pixel = color.value();
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