From 02462b606842852bdced42d1d7495173f613c352 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?kleines=20Filmr=C3=B6llchen?= Date: Thu, 3 Mar 2022 21:14:37 +0100 Subject: [PATCH] SoundPlayer: Enable frequency energy adjustment by default Although it's nice to have this as an option, it should be the default to adjust higher frequencies as they intrinsically have less energy than lower energies. --- .../SoundPlayer/BarsVisualizationWidget.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/Userland/Applications/SoundPlayer/BarsVisualizationWidget.cpp b/Userland/Applications/SoundPlayer/BarsVisualizationWidget.cpp index 3e6ca3d75b..648e141fa1 100644 --- a/Userland/Applications/SoundPlayer/BarsVisualizationWidget.cpp +++ b/Userland/Applications/SoundPlayer/BarsVisualizationWidget.cpp @@ -67,14 +67,15 @@ void BarsVisualizationWidget::paint_event(GUI::PaintEvent& event) } BarsVisualizationWidget::BarsVisualizationWidget() - : m_last_id(-1) - , m_is_using_last(false) - , m_adjust_frequencies(false) + : m_is_using_last(false) + , m_adjust_frequencies(true) { m_context_menu = GUI::Menu::construct(); - m_context_menu->add_action(GUI::Action::create_checkable("Adjust frequency energy (for aesthetics)", [&](GUI::Action& action) { + auto frequency_energy_action = GUI::Action::create_checkable("Adjust frequency energy (for aesthetics)", [&](GUI::Action& action) { m_adjust_frequencies = action.is_checked(); - })); + }); + frequency_energy_action->set_checked(true); + m_context_menu->add_action(frequency_energy_action); } // black magic from Hacker's delight