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https://github.com/RGBCube/serenity
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Add a String::format() and use that in place of ksprintf() in the Kernel.
You're never gonna be right 100% of the time when guessing how much buffer space you need. This avoids having to make that type of decision in a bunch of cases. :^)
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11 changed files with 40 additions and 34 deletions
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@ -191,9 +191,12 @@ void WSWindowManager::paint_window_frame(WSWindow& window)
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m_back_painter->draw_text(titleBarTitleRect, window.title(), Painter::TextAlignment::CenterLeft, title_color);
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Color metadata_color(96, 96, 96);
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char buffer[64];
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ksprintf(buffer, "%d:%d", window.pid(), window.window_id());
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m_back_painter->draw_text(titleBarTitleRect, buffer, Painter::TextAlignment::CenterRight, metadata_color);
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m_back_painter->draw_text(
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titleBarTitleRect,
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String::format("%d:%d", window.pid(), window.window_id()),
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Painter::TextAlignment::CenterRight,
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metadata_color
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);
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}
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void WSWindowManager::add_window(WSWindow& window)
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