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LibWeb: Let Paintable perform the painting

This patch adds a bunch of Paintable subclasses, each corresponding to
the Layout::Node subclasses that had a paint() override. All painting
logic is moved from layout nodes into their corresponding paintables.

Paintables are now created by asking a Layout::Box to produce one:

    static NonnullOwnPtr<Paintable> Layout::Box::create_paintable()

Note that inline nodes still have their painting logic. Since they
are not boxes, and all paintables have a corresponding box, we'll need
to come up with some other solution for them.
This commit is contained in:
Andreas Kling 2022-03-10 14:02:25 +01:00
parent f6497b64ac
commit 02b316fd5c
64 changed files with 1307 additions and 602 deletions

View file

@ -12,7 +12,7 @@
#include <LibWeb/HTML/BrowsingContext.h>
#include <LibWeb/Layout/ButtonBox.h>
#include <LibWeb/Layout/Label.h>
#include <LibWeb/Painting/Paintable.h>
#include <LibWeb/Painting/ButtonPaintable.h>
namespace Web::Layout {
@ -31,21 +31,6 @@ void ButtonBox::prepare_for_replaced_layout()
set_intrinsic_height(font().glyph_height());
}
void ButtonBox::paint(PaintContext& context, Painting::PaintPhase phase)
{
if (!is_visible())
return;
LabelableNode::paint(context, phase);
if (phase == Painting::PaintPhase::Foreground) {
auto text_rect = enclosing_int_rect(m_paint_box->absolute_rect());
if (m_being_pressed)
text_rect.translate_by(1, 1);
context.painter().draw_text(text_rect, dom_node().value(), font(), Gfx::TextAlignment::Center, computed_values().color());
}
}
void ButtonBox::handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned)
{
if (button != GUI::MouseButton::Primary || !dom_node().enabled())
@ -121,4 +106,9 @@ void ButtonBox::handle_associated_label_mousemove(Badge<Label>, bool is_inside_n
set_needs_display();
}
OwnPtr<Painting::Paintable> ButtonBox::create_paintable() const
{
return Painting::ButtonPaintable::create(*this);
}
}