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LibWeb: Let Paintable perform the painting
This patch adds a bunch of Paintable subclasses, each corresponding to the Layout::Node subclasses that had a paint() override. All painting logic is moved from layout nodes into their corresponding paintables. Paintables are now created by asking a Layout::Box to produce one: static NonnullOwnPtr<Paintable> Layout::Box::create_paintable() Note that inline nodes still have their painting logic. Since they are not boxes, and all paintables have a corresponding box, we'll need to come up with some other solution for them.
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64 changed files with 1307 additions and 602 deletions
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@ -17,11 +17,14 @@ public:
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virtual ~ButtonBox() override;
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virtual void prepare_for_replaced_layout() override;
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virtual void paint(PaintContext&, Painting::PaintPhase) override;
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const HTML::HTMLInputElement& dom_node() const { return static_cast<const HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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HTML::HTMLInputElement& dom_node() { return static_cast<HTML::HTMLInputElement&>(LabelableNode::dom_node()); }
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bool being_pressed() const { return m_being_pressed; }
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virtual OwnPtr<Painting::Paintable> create_paintable() const override;
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private:
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virtual bool wants_mouse_events() const override { return true; }
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virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers) override;
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