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FileManager: Replace Label with Image component to show icons

This commit is contained in:
Hüseyin ASLITÜRK 2020-06-13 01:19:44 +03:00 committed by Andreas Kling
parent 900aaf68d4
commit 02eb268c3e
2 changed files with 5 additions and 3 deletions

View file

@ -69,7 +69,7 @@ PropertiesDialog::PropertiesDialog(GUI::FileSystemModel& model, String path, boo
file_container.layout()->set_spacing(20); file_container.layout()->set_spacing(20);
file_container.set_preferred_size(0, 34); file_container.set_preferred_size(0, 34);
m_icon = file_container.add<GUI::Label>(); m_icon = file_container.add<GUI::Image>();
m_icon->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed); m_icon->set_size_policy(GUI::SizePolicy::Fixed, GUI::SizePolicy::Fixed);
m_icon->set_preferred_size(32, 32); m_icon->set_preferred_size(32, 32);
@ -168,7 +168,8 @@ PropertiesDialog::~PropertiesDialog() {}
void PropertiesDialog::update() void PropertiesDialog::update()
{ {
m_icon->set_icon(const_cast<Gfx::Bitmap*>(m_model.icon_for_file(m_mode, m_name).bitmap_for_size(32))); auto bitmap = m_model.icon_for_file(m_mode, m_name).bitmap_for_size(32);
m_icon->set_bitmap(bitmap);
set_title(String::format("%s - Properties", m_name.characters())); set_title(String::format("%s - Properties", m_name.characters()));
} }

View file

@ -30,6 +30,7 @@
#include <LibGUI/Button.h> #include <LibGUI/Button.h>
#include <LibGUI/Dialog.h> #include <LibGUI/Dialog.h>
#include <LibGUI/FileSystemModel.h> #include <LibGUI/FileSystemModel.h>
#include <LibGUI/Image.h>
#include <LibGUI/Label.h> #include <LibGUI/Label.h>
#include <LibGUI/TextBox.h> #include <LibGUI/TextBox.h>
@ -86,7 +87,7 @@ private:
GUI::FileSystemModel& m_model; GUI::FileSystemModel& m_model;
RefPtr<GUI::Button> m_apply_button; RefPtr<GUI::Button> m_apply_button;
RefPtr<GUI::TextBox> m_name_box; RefPtr<GUI::TextBox> m_name_box;
RefPtr<GUI::Label> m_icon; RefPtr<GUI::Image> m_icon;
String m_name; String m_name;
String m_path; String m_path;
mode_t m_mode; mode_t m_mode;