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LibGL: Add buffer API stubs
No implemented functionality, but this makes it easier to see if software is using this family of functions.
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1c32d93a12
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6 changed files with 80 additions and 1 deletions
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@ -718,7 +718,6 @@ GLAPI void glEnableClientState(GLenum cap);
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GLAPI void glDisableClientState(GLenum cap);
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GLAPI void glClientActiveTextureARB(GLenum target);
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GLAPI void glClientActiveTexture(GLenum target);
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GLAPI void glVertexPointer(GLint size, GLenum type, GLsizei stride, void const* pointer);
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GLAPI void glColorPointer(GLint size, GLenum type, GLsizei stride, void const* pointer);
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GLAPI void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, void const* pointer);
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@ -794,6 +793,11 @@ GLAPI void glClipPlane(GLenum plane, GLdouble const* equation);
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GLAPI void glGetClipPlane(GLenum plane, GLdouble* equation);
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GLAPI void glArrayElement(GLint i);
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GLAPI void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
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GLAPI void glBindBuffer(GLenum target, GLuint buffer);
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GLAPI void glBufferData(GLenum target, GLsizeiptr size, void const* data, GLenum usage);
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GLAPI void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const* data);
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GLAPI void glDeleteBuffers(GLsizei n, GLuint const* buffers);
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GLAPI void glGenBuffers(GLsizei n, GLuint* buffers);
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#ifdef __cplusplus
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}
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