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The syncd loop can just be a lambda.
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5 changed files with 10 additions and 18 deletions
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@ -35,7 +35,7 @@ struct SignalActionData {
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class Process : public InlineLinkedListNode<Process> {
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friend class InlineLinkedListNode<Process>;
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public:
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static Process* create_kernel_process(void (*entry)(), String&& name);
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static Process* create_kernel_process(String&& name, void (*entry)());
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static Process* create_user_process(const String& path, uid_t, gid_t, pid_t ppid, int& error, Vector<String>&& arguments = Vector<String>(), Vector<String>&& environment = Vector<String>(), TTY* = nullptr);
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~Process();
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