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ICC: Make struct XYZ store float instead of double
Should be good enough.
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2 changed files with 4 additions and 4 deletions
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@ -48,7 +48,7 @@ struct XYZNumber {
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operator XYZ() const
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operator XYZ() const
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{
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{
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return XYZ { x / (double)0x1'0000, y / (double)0x1'0000, z / (double)0x1'0000 };
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return XYZ { x / (float)0x1'0000, y / (float)0x1'0000, z / (float)0x1'0000 };
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}
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}
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};
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};
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@ -21,9 +21,9 @@ using S15Fixed16 = FixedPoint<16, i32>;
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using U16Fixed16 = FixedPoint<16, u32>;
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using U16Fixed16 = FixedPoint<16, u32>;
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struct XYZ {
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struct XYZ {
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double x { 0 };
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float x { 0 };
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double y { 0 };
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float y { 0 };
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double z { 0 };
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float z { 0 };
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bool operator==(const XYZ&) const = default;
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bool operator==(const XYZ&) const = default;
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};
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};
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