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LibGfx: Remove unused StylePainter::paint_surface()

This commit is contained in:
Andreas Kling 2021-07-28 19:13:08 +02:00
parent a50b937632
commit 03cca20699
4 changed files with 0 additions and 19 deletions

View file

@ -189,17 +189,6 @@ void ClassicStylePainter::paint_button(Painter& painter, const IntRect& rect, co
} }
} }
void ClassicStylePainter::paint_surface(Painter& painter, const IntRect& rect, const Palette& palette, bool paint_vertical_lines, bool paint_top_line)
{
painter.fill_rect({ rect.x(), rect.y() + 1, rect.width(), rect.height() - 2 }, palette.button());
painter.draw_line(rect.top_left(), rect.top_right(), paint_top_line ? palette.threed_highlight() : palette.button());
painter.draw_line(rect.bottom_left(), rect.bottom_right(), palette.threed_shadow1());
if (paint_vertical_lines) {
painter.draw_line(rect.top_left().translated(0, 1), rect.bottom_left().translated(0, -1), palette.threed_highlight());
painter.draw_line(rect.top_right(), rect.bottom_right().translated(0, -1), palette.threed_shadow1());
}
}
void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines) void ClassicStylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
{ {
Color top_left_color; Color top_left_color;

View file

@ -17,7 +17,6 @@ class ClassicStylePainter : public BaseStylePainter {
public: public:
void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override; void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) override;
void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top) override; void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top) override;
void paint_surface(Painter&, const IntRect&, const Palette&, bool paint_vertical_lines = true, bool paint_top_line = true) override;
void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override; void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) override;
void paint_window_frame(Painter&, const IntRect&, const Palette&) override; void paint_window_frame(Painter&, const IntRect&, const Palette&) override;
void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) override; void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) override;

View file

@ -28,11 +28,6 @@ void StylePainter::paint_button(Painter& painter, const IntRect& rect, const Pal
current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled, focused); current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled, focused);
} }
void StylePainter::paint_surface(Painter& painter, const IntRect& rect, const Palette& palette, bool paint_vertical_lines, bool paint_top_line)
{
current().paint_surface(painter, rect, palette, paint_vertical_lines, paint_top_line);
}
void StylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines) void StylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
{ {
current().paint_frame(painter, rect, palette, shape, shadow, thickness, skip_vertical_lines); current().paint_frame(painter, rect, palette, shape, shadow, thickness, skip_vertical_lines);

View file

@ -37,7 +37,6 @@ public:
virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0; virtual void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false) = 0;
virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top) = 0; virtual void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top) = 0;
virtual void paint_surface(Painter&, const IntRect&, const Palette&, bool paint_vertical_lines = true, bool paint_top_line = true) = 0;
virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0; virtual void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false) = 0;
virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0; virtual void paint_window_frame(Painter&, const IntRect&, const Palette&) = 0;
virtual void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) = 0; virtual void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal) = 0;
@ -56,7 +55,6 @@ public:
// FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here // FIXME: These are here for API compatibility, we should probably remove them and move BaseStylePainter into here
static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false); static void paint_button(Painter&, const IntRect&, const Palette&, ButtonStyle, bool pressed, bool hovered = false, bool checked = false, bool enabled = true, bool focused = false);
static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top); static void paint_tab_button(Painter&, const IntRect&, const Palette&, bool active, bool hovered, bool enabled, bool top);
static void paint_surface(Painter&, const IntRect&, const Palette&, bool paint_vertical_lines = true, bool paint_top_line = true);
static void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false); static void paint_frame(Painter&, const IntRect&, const Palette&, FrameShape, FrameShadow, int thickness, bool skip_vertical_lines = false);
static void paint_window_frame(Painter&, const IntRect&, const Palette&); static void paint_window_frame(Painter&, const IntRect&, const Palette&);
static void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal); static void paint_progressbar(Painter&, const IntRect&, const Palette&, int min, int max, int value, const StringView& text, Orientation = Orientation::Horizontal);