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https://github.com/RGBCube/serenity
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GWidget: Add some new child z-ordering facilities.
- child_at(Point) - move_to_front() - move_to_back() - is_frontmost() - is_backmost() This patch also makes it possible to receive the mouse event that triggers a context menu before the context menu is shown. I'm not sure this is the best design for context menus but it works for now.
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3 changed files with 69 additions and 7 deletions
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@ -42,8 +42,10 @@ public:
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bool is_enabled() const { return m_enabled; }
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void set_enabled(bool);
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enum class ContextMenuMode { SwallowMouseEvent, PassthroughMouseEvent };
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const GMenu* context_menu() const { return m_context_menu.ptr(); }
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void set_context_menu(OwnPtr<GMenu>&&);
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void set_context_menu(OwnPtr<GMenu>&&, ContextMenuMode = ContextMenuMode::SwallowMouseEvent);
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virtual void event(CEvent&) override;
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virtual void paint_event(GPaintEvent&);
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@ -95,6 +97,8 @@ public:
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};
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HitTestResult hit_test(int x, int y);
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GWidget* child_at(const Point&);
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virtual const char* class_name() const override { return "GWidget"; }
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void set_relative_rect(const Rect&);
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@ -165,6 +169,12 @@ public:
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bool is_greedy_for_hits() const { return m_greedy_for_hits; }
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void set_greedy_for_hits(bool b) { m_greedy_for_hits = b; }
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void move_to_front();
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void move_to_back();
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bool is_frontmost() const;
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bool is_backmost() const;
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private:
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virtual bool is_widget() const final { return true; }
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@ -196,4 +206,5 @@ private:
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CElapsedTimer m_click_clock;
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OwnPtr<GMenu> m_context_menu;
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ContextMenuMode m_context_menu_mode { ContextMenuMode::SwallowMouseEvent };
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};
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