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Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
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328 changed files with 36 additions and 36 deletions
51
Libraries/LibCore/CConfigFile.h
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51
Libraries/LibCore/CConfigFile.h
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#pragma once
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#include <AK/AKString.h>
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#include <AK/HashMap.h>
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#include <AK/RefPtr.h>
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#include <AK/RefCounted.h>
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#include <AK/Vector.h>
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#include <SharedGraphics/Color.h>
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class CConfigFile : public RefCounted<CConfigFile> {
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public:
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static NonnullRefPtr<CConfigFile> get_for_app(const String& app_name);
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static NonnullRefPtr<CConfigFile> get_for_system(const String& app_name);
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~CConfigFile();
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bool has_group(const String&) const;
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bool has_key(const String& group, const String& key) const;
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Vector<String> groups() const;
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Vector<String> keys(const String& group) const;
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String read_entry(const String& group, const String& key, const String& default_vaule = String()) const;
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int read_num_entry(const String& group, const String& key, int default_value = 0) const;
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bool read_bool_entry(const String& group, const String& key, bool default_value = false) const;
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Color read_color_entry(const String& group, const String& key, Color default_value) const;
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void write_entry(const String& group, const String& key, const String& value);
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void write_num_entry(const String& group, const String& key, int value);
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void write_bool_entry(const String& group, const String& key, bool value);
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void write_color_entry(const String& group, const String& key, Color value);
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void dump() const;
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bool is_dirty() const { return m_dirty; }
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bool sync();
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void remove_group(const String& group);
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void remove_entry(const String& group, const String& key);
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String file_name() const { return m_file_name; }
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private:
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explicit CConfigFile(const String& file_name);
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void reparse();
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String m_file_name;
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HashMap<String, HashMap<String, String>> m_groups;
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bool m_dirty { false };
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};
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