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Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
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328 changed files with 36 additions and 36 deletions
58
Libraries/LibGUI/GAbstractView.h
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58
Libraries/LibGUI/GAbstractView.h
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#pragma once
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#include <AK/Function.h>
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#include <LibGUI/GModel.h>
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#include <LibGUI/GScrollableWidget.h>
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class GModelEditingDelegate;
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class GAbstractView : public GScrollableWidget {
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friend class GModel;
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public:
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explicit GAbstractView(GWidget* parent);
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virtual ~GAbstractView() override;
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void set_model(RefPtr<GModel>&&);
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GModel* model() { return m_model.ptr(); }
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const GModel* model() const { return m_model.ptr(); }
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bool is_editable() const { return m_editable; }
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void set_editable(bool editable) { m_editable = editable; }
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virtual bool accepts_focus() const override { return true; }
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virtual void did_update_model();
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virtual void did_update_selection();
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virtual Rect content_rect(const GModelIndex&) const { return {}; }
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void begin_editing(const GModelIndex&);
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void stop_editing();
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void set_activates_on_selection(bool b) { m_activates_on_selection = b; }
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bool activates_on_selection() const { return m_activates_on_selection; }
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Function<void(const GModelIndex&)> on_activation;
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Function<void(const GModelIndex&)> on_selection;
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Function<void(const GModelIndex&, const GContextMenuEvent&)> on_context_menu_request;
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Function<void(const GModelNotification&)> on_model_notification;
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Function<OwnPtr<GModelEditingDelegate>(const GModelIndex&)> aid_create_editing_delegate;
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virtual const char* class_name() const override { return "GAbstractView"; }
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protected:
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virtual void model_notification(const GModelNotification&);
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virtual void did_scroll() override;
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void activate(const GModelIndex&);
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void update_edit_widget_position();
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bool m_editable { false };
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GModelIndex m_edit_index;
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GWidget* m_edit_widget { nullptr };
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Rect m_edit_widget_content_rect;
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private:
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RefPtr<GModel> m_model;
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OwnPtr<GModelEditingDelegate> m_editing_delegate;
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bool m_activates_on_selection { false };
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};
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