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https://github.com/RGBCube/serenity
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Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
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63814ffebf
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328 changed files with 36 additions and 36 deletions
277
Libraries/LibGUI/GEvent.h
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277
Libraries/LibGUI/GEvent.h
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#pragma once
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#include <Kernel/KeyCode.h>
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#include <LibCore/CEvent.h>
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#include <LibGUI/GWindowType.h>
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#include <SharedGraphics/Point.h>
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#include <SharedGraphics/Rect.h>
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class CObject;
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class GEvent : public CEvent {
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public:
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enum Type {
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Show = 1000,
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Hide,
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Paint,
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MultiPaint,
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Resize,
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MouseMove,
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MouseDown,
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MouseDoubleClick,
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MouseUp,
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MouseWheel,
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Enter,
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Leave,
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KeyDown,
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KeyUp,
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WindowEntered,
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WindowLeft,
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WindowBecameInactive,
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WindowBecameActive,
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FocusIn,
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FocusOut,
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WindowCloseRequest,
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ContextMenu,
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EnabledChange,
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__Begin_WM_Events,
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WM_WindowRemoved,
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WM_WindowStateChanged,
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WM_WindowRectChanged,
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WM_WindowIconChanged,
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__End_WM_Events,
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};
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GEvent() {}
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explicit GEvent(Type type)
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: CEvent(type)
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{
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}
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virtual ~GEvent() {}
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bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
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bool is_paint_event() const { return type() == Paint; }
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};
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class GWMEvent : public GEvent {
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public:
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GWMEvent(Type type, int client_id, int window_id)
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: GEvent(type)
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, m_client_id(client_id)
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, m_window_id(window_id)
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{
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}
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int client_id() const { return m_client_id; }
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int window_id() const { return m_window_id; }
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private:
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int m_client_id { -1 };
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int m_window_id { -1 };
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};
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class GWMWindowRemovedEvent : public GWMEvent {
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public:
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GWMWindowRemovedEvent(int client_id, int window_id)
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: GWMEvent(GEvent::Type::WM_WindowRemoved, client_id, window_id)
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{
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}
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};
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class GWMWindowStateChangedEvent : public GWMEvent {
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public:
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GWMWindowStateChangedEvent(int client_id, int window_id, const StringView& title, const Rect& rect, bool is_active, GWindowType window_type, bool is_minimized)
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: GWMEvent(GEvent::Type::WM_WindowStateChanged, client_id, window_id)
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, m_title(title)
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, m_rect(rect)
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, m_window_type(window_type)
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, m_active(is_active)
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, m_minimized(is_minimized)
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{
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}
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String title() const { return m_title; }
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Rect rect() const { return m_rect; }
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bool is_active() const { return m_active; }
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GWindowType window_type() const { return m_window_type; }
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bool is_minimized() const { return m_minimized; }
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private:
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String m_title;
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Rect m_rect;
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GWindowType m_window_type;
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bool m_active;
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bool m_minimized;
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};
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class GWMWindowRectChangedEvent : public GWMEvent {
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public:
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GWMWindowRectChangedEvent(int client_id, int window_id, const Rect& rect)
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: GWMEvent(GEvent::Type::WM_WindowRectChanged, client_id, window_id)
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, m_rect(rect)
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{
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}
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Rect rect() const { return m_rect; }
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private:
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Rect m_rect;
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};
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class GWMWindowIconChangedEvent : public GWMEvent {
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public:
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GWMWindowIconChangedEvent(int client_id, int window_id, const StringView& icon_path)
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: GWMEvent(GEvent::Type::WM_WindowIconChanged, client_id, window_id)
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, m_icon_path(icon_path)
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{
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}
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String icon_path() const { return m_icon_path; }
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private:
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String m_icon_path;
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};
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class GMultiPaintEvent final : public GEvent {
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public:
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explicit GMultiPaintEvent(const Vector<Rect, 32>& rects, const Size& window_size)
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: GEvent(GEvent::MultiPaint)
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, m_rects(rects)
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, m_window_size(window_size)
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{
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}
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const Vector<Rect, 32>& rects() const { return m_rects; }
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Size window_size() const { return m_window_size; }
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private:
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Vector<Rect, 32> m_rects;
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Size m_window_size;
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};
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class GPaintEvent final : public GEvent {
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public:
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explicit GPaintEvent(const Rect& rect, const Size& window_size = Size())
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: GEvent(GEvent::Paint)
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, m_rect(rect)
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, m_window_size(window_size)
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{
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}
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Rect rect() const { return m_rect; }
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Size window_size() const { return m_window_size; }
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private:
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Rect m_rect;
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Size m_window_size;
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};
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class GResizeEvent final : public GEvent {
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public:
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explicit GResizeEvent(const Size& old_size, const Size& size)
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: GEvent(GEvent::Resize)
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, m_old_size(old_size)
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, m_size(size)
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{
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}
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const Size& old_size() const { return m_old_size; }
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const Size& size() const { return m_size; }
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private:
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Size m_old_size;
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Size m_size;
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};
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class GContextMenuEvent final : public GEvent {
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public:
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explicit GContextMenuEvent(const Point& position, const Point& screen_position)
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: GEvent(GEvent::ContextMenu)
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, m_position(position)
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, m_screen_position(screen_position)
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{
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}
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const Point& position() const { return m_position; }
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const Point& screen_position() const { return m_screen_position; }
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private:
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Point m_position;
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Point m_screen_position;
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};
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class GShowEvent final : public GEvent {
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public:
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GShowEvent()
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: GEvent(GEvent::Show)
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{
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}
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};
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class GHideEvent final : public GEvent {
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public:
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GHideEvent()
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: GEvent(GEvent::Hide)
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{
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}
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};
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enum GMouseButton : u8 {
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None = 0,
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Left = 1,
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Right = 2,
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Middle = 4,
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};
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class GKeyEvent final : public GEvent {
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public:
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GKeyEvent(Type type, int key, u8 modifiers)
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: GEvent(type)
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, m_key(key)
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, m_modifiers(modifiers)
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{
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}
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int key() const { return m_key; }
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bool ctrl() const { return m_modifiers & Mod_Ctrl; }
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bool alt() const { return m_modifiers & Mod_Alt; }
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bool shift() const { return m_modifiers & Mod_Shift; }
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bool logo() const { return m_modifiers & Mod_Logo; }
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u8 modifiers() const { return m_modifiers; }
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String text() const { return m_text; }
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private:
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friend class GEventLoop;
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int m_key { 0 };
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u8 m_modifiers { 0 };
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String m_text;
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};
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class GMouseEvent final : public GEvent {
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public:
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GMouseEvent(Type type, const Point& position, unsigned buttons, GMouseButton button, unsigned modifiers, int wheel_delta)
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: GEvent(type)
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, m_position(position)
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, m_buttons(buttons)
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, m_button(button)
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, m_modifiers(modifiers)
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, m_wheel_delta(wheel_delta)
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{
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}
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Point position() const { return m_position; }
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int x() const { return m_position.x(); }
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int y() const { return m_position.y(); }
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GMouseButton button() const { return m_button; }
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unsigned buttons() const { return m_buttons; }
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unsigned modifiers() const { return m_modifiers; }
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int wheel_delta() const { return m_wheel_delta; }
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private:
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Point m_position;
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unsigned m_buttons { 0 };
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GMouseButton m_button { GMouseButton::None };
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unsigned m_modifiers { 0 };
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int m_wheel_delta { 0 };
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};
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