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Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
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328 changed files with 36 additions and 36 deletions
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Libraries/LibHTML/Layout/LayoutText.h
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Libraries/LibHTML/Layout/LayoutText.h
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#pragma once
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#include <LibHTML/Layout/LayoutNode.h>
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#include <LibHTML/DOM/Text.h>
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class LayoutText : public LayoutNode {
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public:
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LayoutText(const Text&, const StyledNode&);
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virtual ~LayoutText() override;
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const Text& node() const { return static_cast<const Text&>(*LayoutNode::node()); }
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const String& text() const;
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virtual const char* class_name() const override { return "LayoutText"; }
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virtual bool is_text() const final { return true; }
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virtual void layout() override;
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struct Run {
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Point pos;
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String text;
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};
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const Vector<Run>& runs() const { return m_runs; }
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private:
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void compute_runs();
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Vector<Run> m_runs;
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};
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