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Libraries: Create top level directory for libraries.
Things were getting a little crowded in the project root, so this patch moves the Lib*/ directories into Libraries/.
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328 changed files with 36 additions and 36 deletions
151
Libraries/LibHTML/Parser/CSSParser.cpp
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151
Libraries/LibHTML/Parser/CSSParser.cpp
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#include <LibHTML/CSS/StyleSheet.h>
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#include <LibHTML/Parser/CSSParser.h>
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#include <ctype.h>
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#include <stdio.h>
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NonnullRefPtr<StyleValue> parse_css_value(const StringView& view)
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{
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String string(view);
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bool ok;
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int as_int = string.to_int(ok);
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if (ok)
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return LengthStyleValue::create(Length(as_int, Length::Type::Absolute));
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unsigned as_uint = string.to_uint(ok);
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if (ok)
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return LengthStyleValue::create(Length(as_uint, Length::Type::Absolute));
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if (string == "auto")
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return LengthStyleValue::create(Length());
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return StringStyleValue::create(string);
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}
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NonnullRefPtr<StyleSheet> parse_css(const String& css)
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{
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NonnullRefPtrVector<StyleRule> rules;
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enum class State {
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Free,
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InSelectorComponent,
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InPropertyName,
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InPropertyValue,
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};
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struct CurrentRule {
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Vector<Selector> selectors;
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NonnullRefPtrVector<StyleDeclaration> declarations;
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};
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CurrentRule current_rule;
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Vector<char> buffer;
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int index = 0;
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auto peek = [&]() -> char {
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if (index < css.length())
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return css[index];
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return 0;
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};
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auto consume_specific = [&](char ch) {
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ASSERT(peek() == ch);
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++index;
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return ch;
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};
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auto consume_one = [&]() -> char {
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return css[index++];
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};
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auto consume_whitespace = [&] {
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while (isspace(peek()))
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++index;
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};
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auto is_valid_selector_char = [](char ch) {
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return isalnum(ch) || ch == '-' || ch == '_';
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};
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auto parse_selector = [&] {
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consume_whitespace();
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Selector::Component::Type type;
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if (peek() == '.')
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type = Selector::Component::Type::Class;
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else if (peek() == '#')
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type = Selector::Component::Type::Id;
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else
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type = Selector::Component::Type::TagName;
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while (is_valid_selector_char(peek()))
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buffer.append(consume_one());
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ASSERT(!buffer.is_null());
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auto component_string = String::copy(buffer);
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Vector<Selector::Component> components;
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components.append({ type, component_string });
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buffer.clear();
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current_rule.selectors.append(Selector(move(components)));
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};
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auto parse_selector_list = [&] {
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for (;;) {
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parse_selector();
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consume_whitespace();
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if (peek() == ',') {
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consume_one();
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continue;
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}
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if (peek() == '{')
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break;
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}
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};
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auto is_valid_property_name_char = [](char ch) {
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return !isspace(ch) && ch != ':';
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};
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auto is_valid_property_value_char = [](char ch) {
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return !isspace(ch) && ch != ';';
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};
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auto parse_declaration = [&] {
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consume_whitespace();
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buffer.clear();
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while (is_valid_property_name_char(peek()))
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buffer.append(consume_one());
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auto property_name = String::copy(buffer);
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buffer.clear();
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consume_whitespace();
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consume_specific(':');
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consume_whitespace();
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while (is_valid_property_value_char(peek()))
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buffer.append(consume_one());
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auto property_value = String::copy(buffer);
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buffer.clear();
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consume_specific(';');
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current_rule.declarations.append(StyleDeclaration::create(property_name, parse_css_value(property_value)));
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};
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auto parse_declarations = [&] {
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for (;;) {
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parse_declaration();
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consume_whitespace();
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if (peek() == '}')
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break;
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}
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};
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auto parse_rule = [&] {
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parse_selector_list();
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consume_specific('{');
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parse_declarations();
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consume_specific('}');
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rules.append(StyleRule::create(move(current_rule.selectors), move(current_rule.declarations)));
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};
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while (index < css.length()) {
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parse_rule();
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}
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return StyleSheet::create(move(rules));
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}
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