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LibCore: Remove Core::LocalSocket :^)

This commit is contained in:
sin-ack 2022-01-15 12:11:46 +00:00 committed by Andreas Kling
parent 0249c92313
commit 04d68117c2
6 changed files with 0 additions and 193 deletions

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@ -7,7 +7,6 @@
#include <AK/Format.h> #include <AK/Format.h>
#include <LibCore/EventLoop.h> #include <LibCore/EventLoop.h>
#include <LibCore/LocalServer.h> #include <LibCore/LocalServer.h>
#include <LibCore/LocalSocket.h>
#include <LibCore/Stream.h> #include <LibCore/Stream.h>
#include <LibCore/TCPServer.h> #include <LibCore/TCPServer.h>
#include <LibCore/TCPSocket.h> #include <LibCore/TCPSocket.h>

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@ -16,7 +16,6 @@ set(SOURCES
Group.cpp Group.cpp
IODevice.cpp IODevice.cpp
LocalServer.cpp LocalServer.cpp
LocalSocket.cpp
LockFile.cpp LockFile.cpp
MappedFile.cpp MappedFile.cpp
MimeData.cpp MimeData.cpp

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@ -19,7 +19,6 @@
#include <LibCore/Event.h> #include <LibCore/Event.h>
#include <LibCore/EventLoop.h> #include <LibCore/EventLoop.h>
#include <LibCore/LocalServer.h> #include <LibCore/LocalServer.h>
#include <LibCore/LocalSocket.h>
#include <LibCore/Notifier.h> #include <LibCore/Notifier.h>
#include <LibCore/Object.h> #include <LibCore/Object.h>
#include <LibThreading/Mutex.h> #include <LibThreading/Mutex.h>

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@ -5,7 +5,6 @@
*/ */
#include <LibCore/LocalServer.h> #include <LibCore/LocalServer.h>
#include <LibCore/LocalSocket.h>
#include <LibCore/Notifier.h> #include <LibCore/Notifier.h>
#include <LibCore/Stream.h> #include <LibCore/Stream.h>
#include <LibCore/System.h> #include <LibCore/System.h>

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@ -1,154 +0,0 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/LocalSocket.h>
#include <LibCore/System.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#if defined(__FreeBSD__)
# include <sys/ucred.h>
#endif
#ifndef SOCK_NONBLOCK
# include <sys/ioctl.h>
#endif
namespace Core {
LocalSocket::LocalSocket(int fd, Object* parent)
: Socket(Socket::Type::Local, parent)
{
// NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
LocalSocket::LocalSocket(Object* parent)
: Socket(Socket::Type::Local, parent)
{
#ifdef SOCK_NONBLOCK
int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
#else
int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
int option = 1;
ioctl(fd, FIONBIO, &option);
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
if (fd < 0) {
set_error(errno);
} else {
set_fd(fd);
set_mode(OpenMode::ReadWrite);
set_error(0);
}
}
LocalSocket::~LocalSocket()
{
}
pid_t LocalSocket::peer_pid() const
{
#ifdef AK_OS_MACOS
pid_t pid;
socklen_t pid_size = sizeof(pid);
#elif defined(__FreeBSD__)
struct xucred creds = {};
socklen_t creds_size = sizeof(creds);
#elif defined(__OpenBSD__)
struct sockpeercred creds = {};
socklen_t creds_size = sizeof(creds);
#else
struct ucred creds = {};
socklen_t creds_size = sizeof(creds);
#endif
#ifdef AK_OS_MACOS
if (getsockopt(fd(), SOL_LOCAL, LOCAL_PEERPID, &pid, &pid_size) < 0) {
#elif defined(__FreeBSD__)
if (getsockopt(fd(), SOL_LOCAL, LOCAL_PEERCRED, &creds, &creds_size) < 0) {
#else
if (getsockopt(fd(), SOL_SOCKET, SO_PEERCRED, &creds, &creds_size) < 0) {
#endif
dbgln("LocalSocket: getsockopt failed, {}", strerror(errno));
VERIFY_NOT_REACHED();
}
#ifdef AK_OS_MACOS
return pid;
#elif defined(__FreeBSD__)
return creds.cr_pid;
#else
return creds.pid;
#endif
}
HashMap<String, int> LocalSocket::s_overtaken_sockets {};
bool LocalSocket::s_overtaken_sockets_parsed { false };
void LocalSocket::parse_sockets_from_system_server()
{
VERIFY(!s_overtaken_sockets_parsed);
constexpr auto socket_takeover = "SOCKET_TAKEOVER";
const char* sockets = getenv(socket_takeover);
if (!sockets) {
s_overtaken_sockets_parsed = true;
return;
}
for (auto& socket : StringView(sockets).split_view(' ')) {
auto params = socket.split_view(':');
s_overtaken_sockets.set(params[0].to_string(), strtol(params[1].to_string().characters(), nullptr, 10));
}
s_overtaken_sockets_parsed = true;
// We wouldn't want our children to think we're passing
// them a socket either, so unset the env variable.
unsetenv(socket_takeover);
}
ErrorOr<NonnullRefPtr<LocalSocket>> LocalSocket::take_over_accepted_socket_from_system_server(String const& socket_path)
{
if (!s_overtaken_sockets_parsed)
parse_sockets_from_system_server();
int fd;
if (socket_path.is_null()) {
// We want the first (and only) socket.
VERIFY(s_overtaken_sockets.size() == 1);
fd = s_overtaken_sockets.begin()->value;
} else {
auto it = s_overtaken_sockets.find(socket_path);
if (it == s_overtaken_sockets.end())
return Error::from_string_literal("Non-existent socket requested"sv);
fd = it->value;
}
// Sanity check: it has to be a socket.
auto stat = TRY(Core::System::fstat(fd));
if (!S_ISSOCK(stat.st_mode))
return Error::from_string_literal("The fd we got from SystemServer is not a socket"sv);
auto socket = LocalSocket::construct(fd);
// It had to be !CLOEXEC for obvious reasons, but we
// don't need it to be !CLOEXEC anymore, so set the
// CLOEXEC flag now.
TRY(Core::System::fcntl(fd, F_SETFD, FD_CLOEXEC));
return socket;
}
}

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@ -1,35 +0,0 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/Socket.h>
namespace Core {
class LocalSocket final : public Socket {
C_OBJECT(LocalSocket)
public:
virtual ~LocalSocket() override;
static ErrorOr<NonnullRefPtr<LocalSocket>> take_over_accepted_socket_from_system_server(String const& socket_path = String());
pid_t peer_pid() const;
private:
explicit LocalSocket(Object* parent = nullptr);
LocalSocket(int fd, Object* parent = nullptr);
// FIXME: better place to put this so both LocalSocket and LocalServer can
// enjoy it?
friend class LocalServer;
static void parse_sockets_from_system_server();
static HashMap<String, int> s_overtaken_sockets;
static bool s_overtaken_sockets_parsed;
};
}