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LibGUI: Add 'on_rename_successful' callback to FileSystemModel
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@ -118,6 +118,7 @@ public:
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Function<void()> on_complete;
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Function<void(int error, char const* error_string)> on_directory_change_error;
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Function<void(int error, char const* error_string)> on_rename_error;
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Function<void(String const& old_name, String const& new_name)> on_rename_successful;
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virtual int tree_column() const override { return Column::Name; }
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virtual int row_count(ModelIndex const& = ModelIndex()) const override;
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