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Kernel/PCI: Propagate usage of DeviceIdentifier everywhere

This allows us to remove a bunch of PCI API functions, and instead to
leverage the cached data from DeviceIdentifier object in many places.
This commit is contained in:
Liav A 2021-09-23 10:20:54 +03:00 committed by Andreas Kling
parent da327746a2
commit 057f5a12c2
40 changed files with 150 additions and 186 deletions

View file

@ -50,23 +50,23 @@ void GraphicsManagement::activate_graphical_mode()
}
}
static inline bool is_vga_compatible_pci_device(PCI::Address address)
static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = PCI::get_class(address) == 0x3 && PCI::get_subclass(address) == 0x0;
auto is_general_pci_vga_compatible = PCI::get_class(address) == 0x0 && PCI::get_subclass(address) == 0x1;
auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0;
auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::Address address)
static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
return PCI::get_class(address) == 0x3;
return device_identifier.class_code().value() == 0x3;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(const PCI::Address& address, PCI::HardwareID id)
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(is_vga_compatible_pci_device(address) || is_display_controller_pci_device(address));
VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
auto add_and_configure_adapter = [&](GraphicsDevice& graphics_device) {
m_graphics_devices.append(graphics_device);
if (!m_framebuffer_devices_allowed) {
@ -77,24 +77,24 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
};
RefPtr<GraphicsDevice> adapter;
switch (id.vendor_id) {
switch (device_identifier.hardware_id().vendor_id) {
case PCI::VendorID::QEMUOld:
if (id.device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(address);
if (device_identifier.hardware_id().device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtualBox:
if (id.device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(address);
if (device_identifier.hardware_id().device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::Intel:
adapter = IntelNativeGraphicsAdapter::initialize(address);
adapter = IntelNativeGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtIO:
dmesgln("Graphics: Using VirtIO console");
adapter = Graphics::VirtIOGPU::GraphicsAdapter::initialize(address);
adapter = Graphics::VirtIOGPU::GraphicsAdapter::initialize(device_identifier);
break;
default:
if (!is_vga_compatible_pci_device(address))
if (!is_vga_compatible_pci_device(device_identifier))
break;
// Note: Although technically possible that a system has a
// non-compatible VGA graphics device that was initialized by the
@ -108,10 +108,10 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
// utilize VESA BIOS extensions (that we don't currently) of these cards
// support, so we want to utilize the provided framebuffer of these
// devices, if possible.
if (!m_vga_adapter && PCI::is_io_space_enabled(address)) {
if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address())) {
if (multiboot_framebuffer_type == MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
dmesgln("Graphics: Using a preset resolution from the bootloader");
adapter = VGACompatibleAdapter::initialize_with_preset_resolution(address,
adapter = VGACompatibleAdapter::initialize_with_preset_resolution(device_identifier,
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
@ -119,7 +119,7 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
}
} else {
dmesgln("Graphics: Using a VGA compatible generic adapter");
adapter = VGACompatibleAdapter::initialize(address);
adapter = VGACompatibleAdapter::initialize(device_identifier);
}
break;
}
@ -129,8 +129,8 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
// Note: If IO space is enabled, this VGA adapter is operating in VGA mode.
// Note: If no other VGA adapter is attached as m_vga_adapter, we should attach it then.
if (!m_vga_adapter && PCI::is_io_space_enabled(address) && adapter->type() == GraphicsDevice::Type::VGACompatible) {
dbgln("Graphics adapter @ {} is operating in VGA mode", address);
if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address()) && adapter->type() == GraphicsDevice::Type::VGACompatible) {
dbgln("Graphics adapter @ {} is operating in VGA mode", device_identifier.address());
m_vga_adapter = static_ptr_cast<VGACompatibleAdapter>(adapter);
}
return true;
@ -179,13 +179,13 @@ UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
dbgln("Forcing no initialization of framebuffer devices");
}
PCI::enumerate([&](const PCI::Address& address, PCI::DeviceIdentifier const& device_identifier) {
PCI::enumerate([&](const PCI::Address&, PCI::DeviceIdentifier const& device_identifier) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(address) && !is_display_controller_pci_device(address))
if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
return;
determine_and_initialize_graphics_device(address, device_identifier.hardware_id());
determine_and_initialize_graphics_device(device_identifier);
});
if (m_graphics_devices.is_empty()) {