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	LibGfx: Add Gfx::TextAttributes (and use it in GUI::TextDocumentSpan)
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					 11 changed files with 127 additions and 83 deletions
				
			
		|  | @ -38,19 +38,16 @@ | |||
| #include <LibGUI/TextRange.h> | ||||
| #include <LibGUI/UndoStack.h> | ||||
| #include <LibGfx/Color.h> | ||||
| #include <LibGfx/Forward.h> | ||||
| #include <LibGfx/TextAttributes.h> | ||||
| #include <LibRegex/Regex.h> | ||||
| 
 | ||||
| namespace GUI { | ||||
| 
 | ||||
| struct TextDocumentSpan { | ||||
|     TextRange range; | ||||
|     Color color; | ||||
|     Optional<Color> background_color; | ||||
|     bool is_skippable { false }; | ||||
|     bool is_underlined { false }; | ||||
|     bool bold { false }; | ||||
|     Gfx::TextAttributes attributes; | ||||
|     void* data { nullptr }; | ||||
|     bool is_skippable { false }; | ||||
| }; | ||||
| 
 | ||||
| class TextDocument : public RefCounted<TextDocument> { | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling