mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 18:18:12 +00:00
Userland: Change IPC funcs to use plain arguments instead of a struct
Instead of having a single overloaded handle method each method gets its own unique method name now.
This commit is contained in:
parent
d47f15ab8b
commit
065040872f
50 changed files with 897 additions and 839 deletions
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@ -47,77 +47,77 @@ void WindowServerConnection::handshake()
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Desktop::the().did_receive_screen_rect({}, response->screen_rect());
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}
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void WindowServerConnection::handle(const Messages::WindowClient::UpdateSystemTheme& message)
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void WindowServerConnection::update_system_theme(Core::AnonymousBuffer const& theme_buffer)
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{
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set_system_theme_from_anonymous_buffer(message.theme_buffer());
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set_system_theme_from_anonymous_buffer(theme_buffer);
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Window::update_all_windows({});
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Window::for_each_window({}, [](auto& window) {
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Core::EventLoop::current().post_event(window, make<ThemeChangeEvent>());
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});
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}
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void WindowServerConnection::handle(const Messages::WindowClient::Paint& message)
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void WindowServerConnection::paint(i32 window_id, Gfx::IntSize const& window_size, Vector<Gfx::IntRect> const& rects)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MultiPaintEvent>(message.rects(), message.window_size()));
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<MultiPaintEvent>(rects, window_size));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowResized& message)
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void WindowServerConnection::window_resized(i32 window_id, Gfx::IntRect const& new_rect)
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{
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if (auto* window = Window::from_window_id(message.window_id())) {
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Core::EventLoop::current().post_event(*window, make<ResizeEvent>(message.new_rect().size()));
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if (auto* window = Window::from_window_id(window_id)) {
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Core::EventLoop::current().post_event(*window, make<ResizeEvent>(new_rect.size()));
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}
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowActivated& message)
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void WindowServerConnection::window_activated(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameActive));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowDeactivated& message)
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void WindowServerConnection::window_deactivated(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameInactive));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowInputEntered& message)
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void WindowServerConnection::window_input_entered(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowInputEntered));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowInputLeft& message)
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void WindowServerConnection::window_input_left(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowInputLeft));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowCloseRequest& message)
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void WindowServerConnection::window_close_request(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowCloseRequest));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowEntered& message)
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void WindowServerConnection::window_entered(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowEntered));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowLeft& message)
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void WindowServerConnection::window_left(i32 window_id)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowLeft));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::KeyDown& message)
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void WindowServerConnection::key_down(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode)
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{
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auto* window = Window::from_window_id(message.window_id());
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auto* window = Window::from_window_id(window_id);
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if (!window)
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return;
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auto key_event = make<KeyEvent>(Event::KeyDown, (KeyCode)message.key(), message.modifiers(), message.code_point(), message.scancode());
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auto key_event = make<KeyEvent>(Event::KeyDown, (KeyCode)key, modifiers, code_point, scancode);
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Action* action = nullptr;
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dbgln_if(KEYBOARD_SHORTCUTS_DEBUG, "Looking up action for {}", key_event->to_string());
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@ -151,7 +151,7 @@ void WindowServerConnection::handle(const Messages::WindowClient::KeyDown& messa
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}
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bool focused_widget_accepts_emoji_input = window->focused_widget() && window->focused_widget()->accepts_emoji_input();
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if (focused_widget_accepts_emoji_input && (message.modifiers() == (Mod_Ctrl | Mod_Alt)) && message.key() == Key_Space) {
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if (focused_widget_accepts_emoji_input && (modifiers == (Mod_Ctrl | Mod_Alt)) && key == Key_Space) {
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auto emoji_input_dialog = EmojiInputDialog::construct(window);
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if (emoji_input_dialog->exec() != EmojiInputDialog::ExecOK)
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return;
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@ -159,21 +159,21 @@ void WindowServerConnection::handle(const Messages::WindowClient::KeyDown& messa
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key_event->m_modifiers = 0;
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Utf8View m_utf8_view(emoji_input_dialog->selected_emoji_text().characters());
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u32 code_point = *m_utf8_view.begin();
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u32 emoji_code_point = *m_utf8_view.begin();
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key_event->m_code_point = code_point;
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key_event->m_code_point = emoji_code_point;
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}
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Core::EventLoop::current().post_event(*window, move(key_event));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::KeyUp& message)
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void WindowServerConnection::key_up(i32 window_id, u32 code_point, u32 key, u32 modifiers, u32 scancode)
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{
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auto* window = Window::from_window_id(message.window_id());
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auto* window = Window::from_window_id(window_id);
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if (!window)
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return;
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auto key_event = make<KeyEvent>(Event::KeyUp, (KeyCode)message.key(), message.modifiers(), message.code_point(), message.scancode());
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auto key_event = make<KeyEvent>(Event::KeyUp, (KeyCode)key, modifiers, code_point, scancode);
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Core::EventLoop::current().post_event(*window, move(key_event));
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}
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@ -198,69 +198,69 @@ static MouseButton to_gmousebutton(u32 button)
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}
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MouseDown& message)
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void WindowServerConnection::mouse_down(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDown, mouse_position, buttons, to_gmousebutton(button), modifiers, wheel_delta));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MouseUp& message)
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void WindowServerConnection::mouse_up(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseUp, mouse_position, buttons, to_gmousebutton(button), modifiers, wheel_delta));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MouseMove& message)
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void WindowServerConnection::mouse_move(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta, bool is_drag, Vector<String> const& mime_types)
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{
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if (auto* window = Window::from_window_id(message.window_id())) {
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if (message.is_drag())
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Core::EventLoop::current().post_event(*window, make<DragEvent>(Event::DragMove, message.mouse_position(), message.mime_types()));
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if (auto* window = Window::from_window_id(window_id)) {
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if (is_drag)
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Core::EventLoop::current().post_event(*window, make<DragEvent>(Event::DragMove, mouse_position, mime_types));
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else
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseMove, mouse_position, buttons, to_gmousebutton(button), modifiers, wheel_delta));
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}
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MouseDoubleClick& message)
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void WindowServerConnection::mouse_double_click(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDoubleClick, mouse_position, buttons, to_gmousebutton(button), modifiers, wheel_delta));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MouseWheel& message)
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void WindowServerConnection::mouse_wheel(i32 window_id, Gfx::IntPoint const& mouse_position, u32 button, u32 buttons, u32 modifiers, i32 wheel_delta)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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if (auto* window = Window::from_window_id(window_id))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseWheel, mouse_position, buttons, to_gmousebutton(button), modifiers, wheel_delta));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MenuVisibilityDidChange& message)
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void WindowServerConnection::menu_visibility_did_change(i32 menu_id, bool visible)
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{
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auto* menu = Menu::from_menu_id(message.menu_id());
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auto* menu = Menu::from_menu_id(menu_id);
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if (!menu) {
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dbgln("EventLoop received visibility change event for invalid menu ID {}", message.menu_id());
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dbgln("EventLoop received visibility change event for invalid menu ID {}", menu_id);
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return;
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}
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menu->visibility_did_change({}, message.visible());
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menu->visibility_did_change({}, visible);
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}
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void WindowServerConnection::handle(const Messages::WindowClient::MenuItemActivated& message)
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void WindowServerConnection::menu_item_activated(i32 menu_id, u32 identifier)
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{
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auto* menu = Menu::from_menu_id(message.menu_id());
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auto* menu = Menu::from_menu_id(menu_id);
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if (!menu) {
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dbgln("EventLoop received event for invalid menu ID {}", message.menu_id());
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dbgln("EventLoop received event for invalid menu ID {}", menu_id);
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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if (auto* action = menu->action_at(identifier))
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action->activate(menu);
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}
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void WindowServerConnection::handle(Messages::WindowClient::MenuItemEntered const& message)
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void WindowServerConnection::menu_item_entered(i32 menu_id, u32 identifier)
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{
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auto* menu = Menu::from_menu_id(message.menu_id());
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auto* menu = Menu::from_menu_id(menu_id);
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if (!menu) {
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dbgln("WindowServerConnection received MenuItemEntered for invalid menu ID {}", message.menu_id());
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dbgln("WindowServerConnection received MenuItemEntered for invalid menu ID {}", menu_id);
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return;
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}
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auto* action = menu->action_at(message.identifier());
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auto* action = menu->action_at(identifier);
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if (!action)
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return;
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auto* app = Application::the();
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Core::EventLoop::current().post_event(*app, make<ActionEvent>(GUI::Event::ActionEnter, *action));
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}
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void WindowServerConnection::handle(Messages::WindowClient::MenuItemLeft const& message)
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void WindowServerConnection::menu_item_left(i32 menu_id, u32 identifier)
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{
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auto* menu = Menu::from_menu_id(message.menu_id());
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auto* menu = Menu::from_menu_id(menu_id);
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if (!menu) {
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dbgln("WindowServerConnection received MenuItemLeft for invalid menu ID {}", message.menu_id());
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dbgln("WindowServerConnection received MenuItemLeft for invalid menu ID {}", menu_id);
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return;
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}
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auto* action = menu->action_at(message.identifier());
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auto* action = menu->action_at(identifier);
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if (!action)
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return;
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auto* app = Application::the();
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@ -285,45 +285,45 @@ void WindowServerConnection::handle(Messages::WindowClient::MenuItemLeft const&
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Core::EventLoop::current().post_event(*app, make<ActionEvent>(GUI::Event::ActionLeave, *action));
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}
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void WindowServerConnection::handle(const Messages::WindowClient::ScreenRectChanged& message)
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void WindowServerConnection::screen_rect_changed(Gfx::IntRect const& rect)
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{
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Desktop::the().did_receive_screen_rect({}, message.rect());
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Window::for_each_window({}, [message](auto& window) {
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Core::EventLoop::current().post_event(window, make<ScreenRectChangeEvent>(message.rect()));
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Desktop::the().did_receive_screen_rect({}, rect);
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Window::for_each_window({}, [rect](auto& window) {
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Core::EventLoop::current().post_event(window, make<ScreenRectChangeEvent>(rect));
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});
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}
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void WindowServerConnection::handle(const Messages::WindowClient::AsyncSetWallpaperFinished&)
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void WindowServerConnection::async_set_wallpaper_finished(bool)
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{
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// This is handled manually by Desktop::set_wallpaper().
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}
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void WindowServerConnection::handle(const Messages::WindowClient::DragDropped& message)
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void WindowServerConnection::drag_dropped(i32 window_id, Gfx::IntPoint const& mouse_position, String const& text, HashMap<String, ByteBuffer> const& mime_data)
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{
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if (auto* window = Window::from_window_id(message.window_id())) {
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auto mime_data = Core::MimeData::construct(message.mime_data());
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Core::EventLoop::current().post_event(*window, make<DropEvent>(message.mouse_position(), message.text(), mime_data));
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if (auto* window = Window::from_window_id(window_id)) {
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auto mime_data_obj = Core::MimeData::construct(mime_data);
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Core::EventLoop::current().post_event(*window, make<DropEvent>(mouse_position, text, mime_data_obj));
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}
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}
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void WindowServerConnection::handle(const Messages::WindowClient::DragAccepted&)
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void WindowServerConnection::drag_accepted()
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{
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DragOperation::notify_accepted({});
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}
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void WindowServerConnection::handle(const Messages::WindowClient::DragCancelled&)
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void WindowServerConnection::drag_cancelled()
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{
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DragOperation::notify_cancelled({});
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Application::the()->notify_drag_cancelled({});
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}
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void WindowServerConnection::handle(const Messages::WindowClient::WindowStateChanged& message)
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void WindowServerConnection::window_state_changed(i32 window_id, bool minimized, bool occluded)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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window->notify_state_changed({}, message.minimized(), message.occluded());
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if (auto* window = Window::from_window_id(window_id))
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window->notify_state_changed({}, minimized, occluded);
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}
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void WindowServerConnection::handle(const Messages::WindowClient::DisplayLinkNotification&)
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void WindowServerConnection::display_link_notification()
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{
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if (m_display_link_notification_pending)
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return;
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@ -335,7 +335,7 @@ void WindowServerConnection::handle(const Messages::WindowClient::DisplayLinkNot
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});
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}
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void WindowServerConnection::handle(const Messages::WindowClient::Ping&)
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void WindowServerConnection::ping()
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{
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post_message(Messages::WindowServer::Pong());
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}
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