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Userland: Change IPC funcs to use plain arguments instead of a struct

Instead of having a single overloaded handle method each method gets
its own unique method name now.
This commit is contained in:
Gunnar Beutner 2021-05-02 19:54:34 +02:00 committed by Andreas Kling
parent d47f15ab8b
commit 065040872f
50 changed files with 897 additions and 839 deletions

View file

@ -36,17 +36,17 @@ public:
static void for_each(Function<void(ClientConnection&)>);
private:
virtual void handle(const Messages::AudioServer::Greet&) override;
virtual Messages::AudioServer::GetMainMixVolumeResponse handle(const Messages::AudioServer::GetMainMixVolume&) override;
virtual void handle(const Messages::AudioServer::SetMainMixVolume&) override;
virtual Messages::AudioServer::EnqueueBufferResponse handle(const Messages::AudioServer::EnqueueBuffer&) override;
virtual Messages::AudioServer::GetRemainingSamplesResponse handle(const Messages::AudioServer::GetRemainingSamples&) override;
virtual Messages::AudioServer::GetPlayedSamplesResponse handle(const Messages::AudioServer::GetPlayedSamples&) override;
virtual void handle(const Messages::AudioServer::SetPaused&) override;
virtual void handle(const Messages::AudioServer::ClearBuffer&) override;
virtual Messages::AudioServer::GetPlayingBufferResponse handle(const Messages::AudioServer::GetPlayingBuffer&) override;
virtual Messages::AudioServer::GetMutedResponse handle(const Messages::AudioServer::GetMuted&) override;
virtual void handle(const Messages::AudioServer::SetMuted&) override;
virtual void greet() override;
virtual Messages::AudioServer::GetMainMixVolumeResponse get_main_mix_volume() override;
virtual void set_main_mix_volume(i32) override;
virtual Messages::AudioServer::EnqueueBufferResponse enqueue_buffer(Core::AnonymousBuffer const&, i32, int) override;
virtual Messages::AudioServer::GetRemainingSamplesResponse get_remaining_samples() override;
virtual Messages::AudioServer::GetPlayedSamplesResponse get_played_samples() override;
virtual void set_paused(bool) override;
virtual void clear_buffer(bool) override;
virtual Messages::AudioServer::GetPlayingBufferResponse get_playing_buffer() override;
virtual Messages::AudioServer::GetMutedResponse get_muted() override;
virtual void set_muted(bool) override;
Mixer& m_mixer;
RefPtr<BufferQueue> m_queue;