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Userland: Change IPC funcs to use plain arguments instead of a struct

Instead of having a single overloaded handle method each method gets
its own unique method name now.
This commit is contained in:
Gunnar Beutner 2021-05-02 19:54:34 +02:00 committed by Andreas Kling
parent d47f15ab8b
commit 065040872f
50 changed files with 897 additions and 839 deletions

View file

@ -23,12 +23,12 @@ public:
private:
explicit ClientConnection(NonnullRefPtr<Core::LocalSocket>, int client_id);
virtual void handle(const Messages::NotificationServer::Greet&) override;
virtual void handle(const Messages::NotificationServer::ShowNotification&) override;
virtual void handle(const Messages::NotificationServer::CloseNotification& message) override;
virtual Messages::NotificationServer::UpdateNotificationIconResponse handle(const Messages::NotificationServer::UpdateNotificationIcon& message) override;
virtual Messages::NotificationServer::UpdateNotificationTextResponse handle(const Messages::NotificationServer::UpdateNotificationText& message) override;
virtual Messages::NotificationServer::IsShowingResponse handle(const Messages::NotificationServer::IsShowing& message) override;
virtual void greet() override;
virtual void show_notification(String const&, String const&, Gfx::ShareableBitmap const&) override;
virtual void close_notification() override;
virtual Messages::NotificationServer::UpdateNotificationIconResponse update_notification_icon(Gfx::ShareableBitmap const&) override;
virtual Messages::NotificationServer::UpdateNotificationTextResponse update_notification_text(String const&, String const&) override;
virtual Messages::NotificationServer::IsShowingResponse is_showing() override;
};
}