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Kernel/Locking: Add lock rank tracking per thread to find deadlocks
This change adds a static lock hierarchy / ranking to the Kernel with the goal of reducing / finding deadlocks when running with SMP enabled. We have seen quite a few lock ordering deadlocks (locks taken in a different order, on two different code paths). As we properly annotate locks in the system, then these facilities will find these locking protocol violations automatically The `LockRank` enum documents the various locks in the system and their rank. The implementation guarantees that a thread holding one or more locks of a lower rank cannot acquire an additional lock with rank that is greater or equal to any of the currently held locks.
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5 changed files with 128 additions and 0 deletions
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@ -161,6 +161,7 @@ set(KERNEL_SOURCES
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Memory/VirtualRange.cpp
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Memory/VirtualRangeAllocator.cpp
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MiniStdLib.cpp
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Locking/LockRank.cpp
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Locking/Mutex.cpp
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Net/E1000ENetworkAdapter.cpp
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Net/E1000NetworkAdapter.cpp
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29
Kernel/Locking/LockRank.cpp
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29
Kernel/Locking/LockRank.cpp
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@ -0,0 +1,29 @@
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/*
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* Copyright (c) 2021, Brian Gianforcaro <bgianf@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <Kernel/Locking/LockRank.h>
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#include <Kernel/Thread.h>
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// Note: These stubs can't be in LockRank.h as that would create
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// a cyclic dependency in the header include graph of the Kernel.
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namespace Kernel {
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void track_lock_acquire(LockRank rank)
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{
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auto thread = Thread::current();
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if (thread && !thread->is_crashing())
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thread->track_lock_acquire(rank);
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}
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void track_lock_release(LockRank rank)
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{
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auto thread = Thread::current();
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if (thread && !thread->is_crashing())
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thread->track_lock_release(rank);
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}
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}
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Kernel/Locking/LockRank.h
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43
Kernel/Locking/LockRank.h
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@ -0,0 +1,43 @@
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/*
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* Copyright (c) 2021, Brian Gianforcaro <bgianf@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/EnumBits.h>
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namespace Kernel {
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// To catch bugs where locks are taken out of order, we annotate all locks
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// in the kernel with a rank. The rank describes the order in which locks
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// are allowed to be taken. If a lock is acquired, and it is of an incompatible
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// rank with the lock held by the executing thread then the system can detect
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// the lock order violation and respond appropriately (crash with error).
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//
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// A thread holding a lower ranked lock cannot acquire a lock of a greater or equal rank.
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enum class LockRank : int {
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// Special marker for locks which haven't been annotated yet.
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// Note: This should be removed once all locks are annotated.
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None = 0x000,
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// We need to be able to handle page faults from anywhere, so
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// memory manager locks are our lowest rank lock.
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MemoryManager = 0x001,
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Interrupts = 0x002,
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FileSystem = 0x004,
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Thread = 0x008,
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// Process locks are the lowest rank, as they normally are taken
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// first thing when processing syscalls.
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Process = 0x010,
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};
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AK_ENUM_BITWISE_OPERATORS(LockRank);
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void track_lock_acquire(LockRank);
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void track_lock_release(LockRank);
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}
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@ -1226,6 +1226,56 @@ bool Thread::should_be_stopped() const
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return process().is_stopped();
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}
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void Thread::track_lock_acquire(LockRank rank)
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{
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// Nothing to do for locks without a rank.
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if (rank == LockRank::None)
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return;
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if (m_lock_rank_mask != LockRank::None) {
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// Verify we are only attempting to take a lock of a higher rank.
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VERIFY(m_lock_rank_mask > rank);
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}
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m_lock_rank_mask |= rank;
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}
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void Thread::track_lock_release(LockRank rank)
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{
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// Nothing to do for locks without a rank.
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if (rank == LockRank::None)
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return;
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using PrimitiveType = UnderlyingType<LockRank>;
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// The rank value from the caller should only contain a single bit, otherwise
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// we are disabling the tracking for multiple locks at once which will corrupt
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// the lock tracking mask, and we will assert somewhere else.
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auto rank_is_a_single_bit = [](auto rank_enum) -> bool {
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auto rank = static_cast<PrimitiveType>(rank_enum);
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auto rank_without_least_significant_bit = rank - 1;
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return (rank & rank_without_least_significant_bit) == 0;
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};
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// We can't release locks out of order, as that would violate the ranking.
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// This is validated by toggling the least significant bit of the mask, and
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// then bit wise or-ing the rank we are trying to release with the resulting
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// mask. If the rank we are releasing is truly the highest rank then the mask
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// we get back will be equal to the current mask of stored on the thread.
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auto rank_is_in_order = [](auto mask_enum, auto rank_enum) -> bool {
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auto mask = static_cast<PrimitiveType>(mask_enum);
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auto rank = static_cast<PrimitiveType>(rank_enum);
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auto mask_without_least_significant_bit = mask - 1;
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return ((mask & mask_without_least_significant_bit) | rank) == mask;
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};
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VERIFY(has_flag(m_lock_rank_mask, rank));
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VERIFY(rank_is_a_single_bit(rank));
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VERIFY(rank_is_in_order(m_lock_rank_mask, rank));
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m_lock_rank_mask ^= rank;
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}
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}
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void AK::Formatter<Kernel::Thread>::format(FormatBuilder& builder, const Kernel::Thread& value)
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@ -29,6 +29,7 @@
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#include <Kernel/Library/ListedRefCounted.h>
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#include <Kernel/Locking/LockLocation.h>
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#include <Kernel/Locking/LockMode.h>
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#include <Kernel/Locking/LockRank.h>
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#include <Kernel/Locking/SpinlockProtected.h>
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#include <Kernel/Memory/VirtualRange.h>
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#include <Kernel/Scheduler.h>
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@ -1083,6 +1084,9 @@ public:
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u32 saved_critical() const { return m_saved_critical; }
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void save_critical(u32 critical) { m_saved_critical = critical; }
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void track_lock_acquire(LockRank rank);
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void track_lock_release(LockRank rank);
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[[nodiscard]] bool is_active() const { return m_is_active; }
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[[nodiscard]] bool is_finalizable() const
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@ -1302,6 +1306,7 @@ private:
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Kernel::Mutex* m_blocking_lock { nullptr };
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u32 m_lock_requested_count { 0 };
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IntrusiveListNode<Thread> m_blocked_threads_list_node;
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LockRank m_lock_rank_mask { LockRank::None };
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#if LOCK_DEBUG
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struct HoldingLockInfo {
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