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LibWeb: Wrap font metrics into a struct
Rather than passing an increasingly-unwieldy number of font parameters individually to every function that resolves lengths, let's wrap them up. This is frustratingly close to being `Gfx::FontPixelMetrics`, but bitmap fonts cause issues: We choose the closest font to what the CSS requests, but that might have a wildly different size than what the page expects, so we have to fudge the numbers. No behaviour changes.
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14 changed files with 107 additions and 62 deletions
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@ -20,12 +20,12 @@ ErrorOr<String> ShadowStyleValue::to_string() const
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return builder.to_string();
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}
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ValueComparingNonnullRefPtr<StyleValue const> ShadowStyleValue::absolutized(CSSPixelRect const& viewport_rect, Gfx::FontPixelMetrics const& font_metrics, CSSPixels font_size, CSSPixels root_font_size, CSSPixels line_height, CSSPixels root_line_height) const
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ValueComparingNonnullRefPtr<StyleValue const> ShadowStyleValue::absolutized(CSSPixelRect const& viewport_rect, Length::FontMetrics const& font_metrics, Length::FontMetrics const& root_font_metrics) const
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{
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auto absolutized_offset_x = m_properties.offset_x.absolutized(viewport_rect, font_metrics, font_size, root_font_size, line_height, root_line_height);
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auto absolutized_offset_y = m_properties.offset_y.absolutized(viewport_rect, font_metrics, font_size, root_font_size, line_height, root_line_height);
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auto absolutized_blur_radius = m_properties.blur_radius.absolutized(viewport_rect, font_metrics, font_size, root_font_size, line_height, root_line_height);
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auto absolutized_spread_distance = m_properties.spread_distance.absolutized(viewport_rect, font_metrics, font_size, root_font_size, line_height, root_line_height);
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auto absolutized_offset_x = m_properties.offset_x.absolutized(viewport_rect, font_metrics, root_font_metrics);
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auto absolutized_offset_y = m_properties.offset_y.absolutized(viewport_rect, font_metrics, root_font_metrics);
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auto absolutized_blur_radius = m_properties.blur_radius.absolutized(viewport_rect, font_metrics, root_font_metrics);
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auto absolutized_spread_distance = m_properties.spread_distance.absolutized(viewport_rect, font_metrics, root_font_metrics);
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return ShadowStyleValue::create(m_properties.color, absolutized_offset_x, absolutized_offset_y, absolutized_blur_radius, absolutized_spread_distance, m_properties.placement);
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}
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