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LibJS: Set the callee context's realm in prepare_for_ordinary_call()
This includes making FunctionObject::realm() actually return a Realm, instead of a GlobalObject.
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8 changed files with 31 additions and 11 deletions
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@ -36,8 +36,7 @@ public:
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auto& bytecode_executable() const { return m_bytecode_executable; }
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virtual Environment* environment() override { return m_environment; }
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GlobalObject* realm() const override { return m_realm; }
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virtual Realm* realm() const override { return m_realm; }
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protected:
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virtual bool is_strict_mode() const final { return m_is_strict; }
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@ -54,7 +53,7 @@ private:
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const Vector<FunctionNode::Parameter> m_parameters;
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Optional<Bytecode::Executable> m_bytecode_executable;
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Environment* m_environment { nullptr };
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GlobalObject* m_realm { nullptr };
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Realm* m_realm { nullptr };
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i32 m_function_length { 0 };
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FunctionKind m_kind { FunctionKind::Regular };
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bool m_is_strict { false };
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