mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 04:47:34 +00:00
Ports: Update scummvm's patches to use git patches
This commit is contained in:
parent
0068f7f764
commit
06f9a1bacc
5 changed files with 80 additions and 30 deletions
|
@ -1,7 +1,7 @@
|
|||
From c758a59b2b26e3ab22c4fbcba6c83e0b385b86ce Mon Sep 17 00:00:00 2001
|
||||
From 6c64e5bb63f9957ceddb82be5f9aafb73c14375c Mon Sep 17 00:00:00 2001
|
||||
From: Jelle Raaijmakers <jelle@gmta.nl>
|
||||
Date: Wed, 12 Jan 2022 13:41:39 +0100
|
||||
Subject: [PATCH] Prevent call to `glGetIntegerv` without context
|
||||
Subject: [PATCH 1/3] Prevent call to `glGetIntegerv` without context
|
||||
|
||||
This call to `SDL_GL_GetAttribute` happens when switching from the
|
||||
launcher to the game, when no GL context may exist. This caused Grim
|
||||
|
@ -26,5 +26,5 @@ index d5c034f..8a4e3ff 100644
|
|||
|
||||
// When rendering to a framebuffer, MSAA is enabled on that framebuffer, not on the screen
|
||||
--
|
||||
2.32.0
|
||||
2.36.1
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue