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https://github.com/RGBCube/serenity
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UserspaceEmulator: Put the executable name in argv[0] :^)
The emulated program can now find its own name in argv[0]. Very cool!
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parent
ddf7b817df
commit
079021a607
5 changed files with 23 additions and 6 deletions
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@ -26,6 +26,7 @@
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#include "Emulator.h"
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#include "SoftCPU.h"
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#include <AK/LexicalPath.h>
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#include <AK/LogStream.h>
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#include <Kernel/API/Syscall.h>
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#include <stdio.h>
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@ -92,9 +93,10 @@ private:
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u8* m_data { nullptr };
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};
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Emulator::Emulator(NonnullRefPtr<ELF::Loader> elf)
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Emulator::Emulator(const String& executable_path, NonnullRefPtr<ELF::Loader> elf)
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: m_elf(move(elf))
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, m_cpu(*this)
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, m_executable_path(executable_path)
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{
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setup_stack();
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}
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@ -105,16 +107,19 @@ void Emulator::setup_stack()
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m_mmu.add_region(move(stack_region));
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m_cpu.set_esp(stack_location + stack_size);
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m_cpu.push_string(LexicalPath(m_executable_path).basename());
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u32 argv0 = m_cpu.esp();
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m_cpu.push32(0); // char** envp = { nullptr }
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u32 envp = m_cpu.esp();
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m_cpu.push32(0); // char** argv = { nullptr }
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m_cpu.push32(0); // char** argv = { argv0, nullptr }
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m_cpu.push32(argv0);
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u32 argv = m_cpu.esp();
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m_cpu.push32(0); // (alignment)
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m_cpu.push32(0); // (alignment)
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u32 argc = 0;
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u32 argc = 1;
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m_cpu.push32(envp);
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m_cpu.push32(argv);
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m_cpu.push32(argc);
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