mirror of
https://github.com/RGBCube/serenity
synced 2025-07-26 23:27:43 +00:00
LibGfx: Make Matrix class consistently row-major
Matrix elements were interpreted in different ways. This makes it definitely row-major, allowing initialization via initializer list in a standard scientific order. Also matrix multiplication now happens in the correct order and accessing elements happens as m_elements[row][column].
This commit is contained in:
parent
a5194274af
commit
0833db0874
4 changed files with 49 additions and 31 deletions
|
@ -49,23 +49,23 @@ public:
|
|||
auto& element = product.m_elements[i][j];
|
||||
|
||||
if constexpr (N == 4) {
|
||||
element = m_elements[0][j] * other.m_elements[i][0]
|
||||
+ m_elements[1][j] * other.m_elements[i][1]
|
||||
+ m_elements[2][j] * other.m_elements[i][2]
|
||||
+ m_elements[3][j] * other.m_elements[i][3];
|
||||
element = m_elements[i][0] * other.m_elements[0][j]
|
||||
+ m_elements[i][1] * other.m_elements[1][j]
|
||||
+ m_elements[i][2] * other.m_elements[2][j]
|
||||
+ m_elements[i][3] * other.m_elements[3][j];
|
||||
} else if constexpr (N == 3) {
|
||||
element = m_elements[0][j] * other.m_elements[i][0]
|
||||
+ m_elements[1][j] * other.m_elements[i][1]
|
||||
+ m_elements[2][j] * other.m_elements[i][2];
|
||||
element = m_elements[i][0] * other.m_elements[0][j]
|
||||
+ m_elements[i][1] * other.m_elements[1][j]
|
||||
+ m_elements[i][2] * other.m_elements[2][j];
|
||||
} else if constexpr (N == 2) {
|
||||
element = m_elements[0][j] * other.m_elements[i][0]
|
||||
+ m_elements[1][j] * other.m_elements[i][1];
|
||||
element = m_elements[i][0] * other.m_elements[0][j]
|
||||
+ m_elements[i][1] * other.m_elements[1][j];
|
||||
} else if constexpr (N == 1) {
|
||||
element = m_elements[0][j] * other.m_elements[i][0];
|
||||
element = m_elements[i][0] * other.m_elements[0][j];
|
||||
} else {
|
||||
T value {};
|
||||
for (size_t k = 0; k < N; ++k)
|
||||
value += m_elements[k][j] * other.m_elements[i][k];
|
||||
value += m_elements[i][k] * other.m_elements[k][j];
|
||||
|
||||
element = value;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue