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Everywhere: Run clang-format

This commit is contained in:
Idan Horowitz 2022-04-01 20:58:27 +03:00 committed by Linus Groh
parent 0376c127f6
commit 086969277e
1665 changed files with 8479 additions and 8479 deletions

View file

@ -34,10 +34,10 @@ Optional<GUI::ModelIndex> ManualModel::index_from_path(StringView path) const
auto parent_index = index(section, 0);
for (int row = 0; row < row_count(parent_index); ++row) {
auto child_index = index(row, 0, parent_index);
auto* node = static_cast<const ManualNode*>(child_index.internal_data());
auto* node = static_cast<ManualNode const*>(child_index.internal_data());
if (!node->is_page())
continue;
auto* page = static_cast<const ManualPageNode*>(node);
auto* page = static_cast<ManualPageNode const*>(node);
if (page->path() != path)
continue;
return child_index;
@ -50,10 +50,10 @@ String ManualModel::page_name(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<const ManualNode*>(index.internal_data());
auto* node = static_cast<ManualNode const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<const ManualPageNode*>(node);
auto* page = static_cast<ManualPageNode const*>(node);
return page->name();
}
@ -61,10 +61,10 @@ String ManualModel::page_path(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<const ManualNode*>(index.internal_data());
auto* node = static_cast<ManualNode const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<const ManualPageNode*>(node);
auto* page = static_cast<ManualPageNode const*>(node);
return page->path();
}
@ -91,11 +91,11 @@ String ManualModel::page_and_section(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* node = static_cast<const ManualNode*>(index.internal_data());
auto* node = static_cast<ManualNode const*>(index.internal_data());
if (!node->is_page())
return {};
auto* page = static_cast<const ManualPageNode*>(node);
auto* section = static_cast<const ManualSectionNode*>(page->parent());
auto* page = static_cast<ManualPageNode const*>(node);
auto* section = static_cast<ManualSectionNode const*>(page->parent());
return String::formatted("{}({})", page->name(), section->section_name());
}
@ -103,7 +103,7 @@ GUI::ModelIndex ManualModel::index(int row, int column, const GUI::ModelIndex& p
{
if (!parent_index.is_valid())
return create_index(row, column, &s_sections[row]);
auto* parent = static_cast<const ManualNode*>(parent_index.internal_data());
auto* parent = static_cast<ManualNode const*>(parent_index.internal_data());
auto* child = &parent->children()[row];
return create_index(row, column, child);
}
@ -112,7 +112,7 @@ GUI::ModelIndex ManualModel::parent_index(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return {};
auto* child = static_cast<const ManualNode*>(index.internal_data());
auto* child = static_cast<ManualNode const*>(index.internal_data());
auto* parent = child->parent();
if (parent == nullptr)
return {};
@ -135,7 +135,7 @@ int ManualModel::row_count(const GUI::ModelIndex& index) const
{
if (!index.is_valid())
return sizeof(s_sections) / sizeof(s_sections[0]);
auto* node = static_cast<const ManualNode*>(index.internal_data());
auto* node = static_cast<ManualNode const*>(index.internal_data());
return node->children().size();
}
@ -146,7 +146,7 @@ int ManualModel::column_count(const GUI::ModelIndex&) const
GUI::Variant ManualModel::data(const GUI::ModelIndex& index, GUI::ModelRole role) const
{
auto* node = static_cast<const ManualNode*>(index.internal_data());
auto* node = static_cast<ManualNode const*>(index.internal_data());
switch (role) {
case GUI::ModelRole::Search:
if (!node->is_page())
@ -165,7 +165,7 @@ GUI::Variant ManualModel::data(const GUI::ModelIndex& index, GUI::ModelRole role
}
}
void ManualModel::update_section_node_on_toggle(const GUI::ModelIndex& index, const bool open)
void ManualModel::update_section_node_on_toggle(const GUI::ModelIndex& index, bool const open)
{
auto* node = static_cast<ManualSectionNode*>(index.internal_data());
node->set_open(open);

View file

@ -28,7 +28,7 @@ public:
String page_and_section(const GUI::ModelIndex&) const;
ErrorOr<StringView> page_view(String const& path) const;
void update_section_node_on_toggle(const GUI::ModelIndex&, const bool);
void update_section_node_on_toggle(const GUI::ModelIndex&, bool const);
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, GUI::ModelRole) const override;

View file

@ -15,7 +15,7 @@ public:
virtual ~ManualNode() = default;
virtual NonnullOwnPtrVector<ManualNode>& children() const = 0;
virtual const ManualNode* parent() const = 0;
virtual ManualNode const* parent() const = 0;
virtual String name() const = 0;
virtual bool is_page() const { return false; }
virtual bool is_open() const { return false; }

View file

@ -8,7 +8,7 @@
#include "ManualPageNode.h"
#include "ManualSectionNode.h"
const ManualNode* ManualPageNode::parent() const
ManualNode const* ManualPageNode::parent() const
{
return &m_section;
}

View file

@ -14,20 +14,20 @@ class ManualPageNode : public ManualNode {
public:
virtual ~ManualPageNode() override = default;
ManualPageNode(const ManualSectionNode& section, StringView page)
ManualPageNode(ManualSectionNode const& section, StringView page)
: m_section(section)
, m_page(page)
{
}
virtual NonnullOwnPtrVector<ManualNode>& children() const override;
virtual const ManualNode* parent() const override;
virtual ManualNode const* parent() const override;
virtual String name() const override { return m_page; };
virtual bool is_page() const override { return true; }
String path() const;
private:
const ManualSectionNode& m_section;
ManualSectionNode const& m_section;
String m_page;
};

View file

@ -25,12 +25,12 @@ public:
return m_children;
}
virtual const ManualNode* parent() const override { return nullptr; }
virtual ManualNode const* parent() const override { return nullptr; }
virtual String name() const override { return m_full_name; }
virtual bool is_open() const override { return m_open; }
void set_open(bool open);
const String& section_name() const { return m_section; }
String const& section_name() const { return m_section; }
String path() const;
private: