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Everywhere: Run clang-format

This commit is contained in:
Idan Horowitz 2022-04-01 20:58:27 +03:00 committed by Linus Groh
parent 0376c127f6
commit 086969277e
1665 changed files with 8479 additions and 8479 deletions

View file

@ -24,9 +24,9 @@ ChessWidget::ChessWidget()
void ChessWidget::paint_event(GUI::PaintEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
GUI::Frame::paint_event(event);
@ -144,7 +144,7 @@ void ChessWidget::paint_event(GUI::PaintEvent& event)
Gfx::IntPoint move_point;
Gfx::IntPoint point_offset = { tile_width / 3, tile_height / 3 };
Gfx::IntSize rect_size = { tile_width / 3, tile_height / 3 };
for (const auto& square : m_available_moves) {
for (auto const& square : m_available_moves) {
if (side() == Chess::Color::White) {
move_point = { square.file * tile_width, (7 - square.rank) * tile_height };
} else {
@ -165,9 +165,9 @@ void ChessWidget::paint_event(GUI::PaintEvent& event)
void ChessWidget::mousedown_event(GUI::MouseEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
@ -306,9 +306,9 @@ void ChessWidget::mouseup_event(GUI::MouseEvent& event)
void ChessWidget::mousemove_event(GUI::MouseEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
@ -391,9 +391,9 @@ void ChessWidget::set_piece_set(StringView set)
Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
int const min_size = min(width(), height());
int const widget_offset_x = (window()->width() - min_size) / 2;
int const widget_offset_y = (window()->height() - min_size) / 2;
int tile_width = min_size / 8;
int tile_height = min_size / 8;
@ -405,7 +405,7 @@ Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
}
}
RefPtr<Gfx::Bitmap> ChessWidget::get_piece_graphic(const Chess::Piece& piece) const
RefPtr<Gfx::Bitmap> ChessWidget::get_piece_graphic(Chess::Piece const& piece) const
{
return m_pieces.get(piece).value();
}

View file

@ -27,22 +27,22 @@ public:
virtual void keydown_event(GUI::KeyEvent&) override;
Chess::Board& board() { return m_board; };
const Chess::Board& board() const { return m_board; };
Chess::Board const& board() const { return m_board; };
Chess::Board& board_playback() { return m_board_playback; };
const Chess::Board& board_playback() const { return m_board_playback; };
Chess::Board const& board_playback() const { return m_board_playback; };
Chess::Color side() const { return m_side; };
void set_side(Chess::Color side) { m_side = side; };
void set_piece_set(StringView set);
const String& piece_set() const { return m_piece_set; };
String const& piece_set() const { return m_piece_set; };
Chess::Square mouse_to_square(GUI::MouseEvent& event) const;
bool drag_enabled() const { return m_drag_enabled; }
void set_drag_enabled(bool e) { m_drag_enabled = e; }
RefPtr<Gfx::Bitmap> get_piece_graphic(const Chess::Piece& piece) const;
RefPtr<Gfx::Bitmap> get_piece_graphic(Chess::Piece const& piece) const;
bool show_available_moves() const { return m_show_available_moves; }
void set_show_available_moves(bool e) { m_show_available_moves = e; }
@ -61,8 +61,8 @@ public:
Color light_square_color;
};
const BoardTheme& board_theme() const { return m_board_theme; }
void set_board_theme(const BoardTheme& theme) { m_board_theme = theme; }
BoardTheme const& board_theme() const { return m_board_theme; }
void set_board_theme(BoardTheme const& theme) { m_board_theme = theme; }
void set_board_theme(StringView name);
enum class PlaybackDirection {
@ -101,7 +101,7 @@ public:
return Type::None;
}
bool operator==(const BoardMarking& other) const { return from == other.from && to == other.to; }
bool operator==(BoardMarking const& other) const { return from == other.from && to == other.to; }
};
private:

View file

@ -37,7 +37,7 @@ Engine::Engine(StringView command)
posix_spawn_file_actions_adddup2(&file_actions, rpipefds[1], STDOUT_FILENO);
String cstr(command);
const char* argv[] = { cstr.characters(), nullptr };
char const* argv[] = { cstr.characters(), nullptr };
if (posix_spawnp(&m_pid, cstr.characters(), &file_actions, nullptr, const_cast<char**>(argv), environ) < 0) {
perror("posix_spawnp");
VERIFY_NOT_REACHED();
@ -59,7 +59,7 @@ Engine::Engine(StringView command)
send_command(Chess::UCI::UCICommand());
}
void Engine::handle_bestmove(const Chess::UCI::BestMoveCommand& command)
void Engine::handle_bestmove(Chess::UCI::BestMoveCommand const& command)
{
if (m_bestmove_callback)
m_bestmove_callback(command.move());

View file

@ -17,13 +17,13 @@ public:
Engine(StringView command);
Engine(const Engine&) = delete;
Engine& operator=(const Engine&) = delete;
Engine(Engine const&) = delete;
Engine& operator=(Engine const&) = delete;
virtual void handle_bestmove(const Chess::UCI::BestMoveCommand&) override;
virtual void handle_bestmove(Chess::UCI::BestMoveCommand const&) override;
template<typename Callback>
void get_best_move(const Chess::Board& board, int time_limit, Callback&& callback)
void get_best_move(Chess::Board const& board, int time_limit, Callback&& callback)
{
send_command(Chess::UCI::PositionCommand({}, board.moves()));
Chess::UCI::GoCommand go_command;