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https://github.com/RGBCube/serenity
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Everywhere: Run clang-format
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parent
0376c127f6
commit
086969277e
1665 changed files with 8479 additions and 8479 deletions
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@ -31,17 +31,17 @@ public:
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};
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CardStack();
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CardStack(const Gfx::IntPoint& position, Type type);
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CardStack(const Gfx::IntPoint& position, Type type, NonnullRefPtr<CardStack> associated_stack);
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CardStack(Gfx::IntPoint const& position, Type type);
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CardStack(Gfx::IntPoint const& position, Type type, NonnullRefPtr<CardStack> associated_stack);
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bool is_empty() const { return m_stack.is_empty(); }
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bool is_focused() const { return m_focused; }
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Type type() const { return m_type; }
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const NonnullRefPtrVector<Card>& stack() const { return m_stack; }
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NonnullRefPtrVector<Card> const& stack() const { return m_stack; }
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size_t count() const { return m_stack.size(); }
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const Card& peek() const { return m_stack.last(); }
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Card const& peek() const { return m_stack.last(); }
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Card& peek() { return m_stack.last(); }
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const Gfx::IntRect& bounding_box() const { return m_bounding_box; }
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Gfx::IntRect const& bounding_box() const { return m_bounding_box; }
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void set_focused(bool focused) { m_focused = focused; }
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@ -50,9 +50,9 @@ public:
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void move_to_stack(CardStack&);
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void rebound_cards();
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bool is_allowed_to_push(const Card&, size_t stack_size = 1, MovementRule movement_rule = MovementRule::Alternating) const;
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void add_all_grabbed_cards(const Gfx::IntPoint& click_location, NonnullRefPtrVector<Card>& grabbed, MovementRule movement_rule = MovementRule::Alternating);
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void draw(GUI::Painter&, const Gfx::Color& background_color);
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bool is_allowed_to_push(Card const&, size_t stack_size = 1, MovementRule movement_rule = MovementRule::Alternating) const;
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void add_all_grabbed_cards(Gfx::IntPoint const& click_location, NonnullRefPtrVector<Card>& grabbed, MovementRule movement_rule = MovementRule::Alternating);
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void draw(GUI::Painter&, Gfx::Color const& background_color);
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void clear();
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private:
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@ -125,7 +125,7 @@ struct AK::Formatter<Cards::CardStack> : Formatter<FormatString> {
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StringBuilder cards;
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bool first_card = true;
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for (const auto& card : stack.stack()) {
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for (auto const& card : stack.stack()) {
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cards.appendff("{}{}", (first_card ? "" : " "), card);
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first_card = false;
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}
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