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Everywhere: Run clang-format
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1665 changed files with 8479 additions and 8479 deletions
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@ -18,42 +18,42 @@ BaseStylePainter& StylePainter::current()
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return style;
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}
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void StylePainter::paint_tab_button(Painter& painter, const IntRect& rect, const Palette& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
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void StylePainter::paint_tab_button(Painter& painter, IntRect const& rect, Palette const& palette, bool active, bool hovered, bool enabled, bool top, bool in_active_window)
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{
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current().paint_tab_button(painter, rect, palette, active, hovered, enabled, top, in_active_window);
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}
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void StylePainter::paint_button(Painter& painter, const IntRect& rect, const Palette& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused, bool default_button)
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void StylePainter::paint_button(Painter& painter, IntRect const& rect, Palette const& palette, ButtonStyle button_style, bool pressed, bool hovered, bool checked, bool enabled, bool focused, bool default_button)
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{
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current().paint_button(painter, rect, palette, button_style, pressed, hovered, checked, enabled, focused, default_button);
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}
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void StylePainter::paint_frame(Painter& painter, const IntRect& rect, const Palette& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
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void StylePainter::paint_frame(Painter& painter, IntRect const& rect, Palette const& palette, FrameShape shape, FrameShadow shadow, int thickness, bool skip_vertical_lines)
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{
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current().paint_frame(painter, rect, palette, shape, shadow, thickness, skip_vertical_lines);
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}
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void StylePainter::paint_window_frame(Painter& painter, const IntRect& rect, const Palette& palette)
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void StylePainter::paint_window_frame(Painter& painter, IntRect const& rect, Palette const& palette)
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{
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current().paint_window_frame(painter, rect, palette);
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}
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void StylePainter::paint_progressbar(Painter& painter, const IntRect& rect, const Palette& palette, int min, int max, int value, StringView text, Orientation orientation)
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void StylePainter::paint_progressbar(Painter& painter, IntRect const& rect, Palette const& palette, int min, int max, int value, StringView text, Orientation orientation)
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{
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current().paint_progressbar(painter, rect, palette, min, max, value, text, orientation);
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}
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void StylePainter::paint_radio_button(Painter& painter, const IntRect& rect, const Palette& palette, bool is_checked, bool is_being_pressed)
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void StylePainter::paint_radio_button(Painter& painter, IntRect const& rect, Palette const& palette, bool is_checked, bool is_being_pressed)
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{
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current().paint_radio_button(painter, rect, palette, is_checked, is_being_pressed);
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}
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void StylePainter::paint_check_box(Painter& painter, const IntRect& rect, const Palette& palette, bool is_enabled, bool is_checked, bool is_being_pressed)
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void StylePainter::paint_check_box(Painter& painter, IntRect const& rect, Palette const& palette, bool is_enabled, bool is_checked, bool is_being_pressed)
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{
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current().paint_check_box(painter, rect, palette, is_enabled, is_checked, is_being_pressed);
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}
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void StylePainter::paint_transparency_grid(Painter& painter, const IntRect& rect, const Palette& palette)
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void StylePainter::paint_transparency_grid(Painter& painter, IntRect const& rect, Palette const& palette)
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{
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current().paint_transparency_grid(painter, rect, palette);
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}
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