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https://github.com/RGBCube/serenity
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Everywhere: Run clang-format
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parent
0376c127f6
commit
086969277e
1665 changed files with 8479 additions and 8479 deletions
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@ -169,11 +169,11 @@ void ClockWidget::paint_event(GUI::PaintEvent& event)
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// Render string center-left aligned, but attempt to center the string based on a constant
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// "ideal" time string (i.e., the same one used to size this widget in the initializer).
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// This prevents the rest of the string from shifting around while seconds tick.
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const Gfx::Font& font = Gfx::FontDatabase::default_font();
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const int frame_width = frame_thickness();
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const int ideal_width = m_time_width;
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const int widget_width = max_width();
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const int translation_x = (widget_width - ideal_width) / 2 - frame_width;
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Gfx::Font const& font = Gfx::FontDatabase::default_font();
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int const frame_width = frame_thickness();
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int const ideal_width = m_time_width;
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int const widget_width = max_width();
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int const translation_x = (widget_width - ideal_width) / 2 - frame_width;
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painter.draw_text(frame_inner_rect().translated(translation_x, frame_width), time_text, font, Gfx::TextAlignment::CenterLeft, palette().window_text());
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}
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@ -23,7 +23,7 @@ struct Option {
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bool default_action;
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};
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static const Vector<Option> options = {
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static Vector<Option> const options = {
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{ "Power off computer", { "/bin/shutdown", "--now", nullptr }, true, true },
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{ "Reboot", { "/bin/reboot", nullptr }, true, false },
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{ "Log out", { "/bin/logout", nullptr }, true, false },
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@ -14,7 +14,7 @@
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#include <LibGfx/Palette.h>
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#include <LibGfx/StylePainter.h>
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TaskbarButton::TaskbarButton(const WindowIdentifier& identifier)
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TaskbarButton::TaskbarButton(WindowIdentifier const& identifier)
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: m_identifier(identifier)
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{
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}
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@ -49,7 +49,7 @@ void TaskbarButton::resize_event(GUI::ResizeEvent& event)
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return GUI::Button::resize_event(event);
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}
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static void paint_custom_progressbar(GUI::Painter& painter, const Gfx::IntRect& rect, const Gfx::IntRect& text_rect, const Palette& palette, int min, int max, int value, StringView text, const Gfx::Font& font, Gfx::TextAlignment text_alignment)
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static void paint_custom_progressbar(GUI::Painter& painter, Gfx::IntRect const& rect, Gfx::IntRect const& text_rect, Palette const& palette, int min, int max, int value, StringView text, Gfx::Font const& font, Gfx::TextAlignment text_alignment)
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{
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float range_size = max - min;
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float progress = (value - min) / range_size;
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@ -18,7 +18,7 @@ public:
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void clear_taskbar_rect();
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private:
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explicit TaskbarButton(const WindowIdentifier&);
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explicit TaskbarButton(WindowIdentifier const&);
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virtual void context_menu_event(GUI::ContextMenuEvent&) override;
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virtual void resize_event(GUI::ResizeEvent&) override;
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@ -104,9 +104,9 @@ void TaskbarWindow::show_desktop_button_clicked(unsigned)
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GUI::ConnectionToWindowMangerServer::the().async_toggle_show_desktop();
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}
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void TaskbarWindow::on_screen_rects_change(const Vector<Gfx::IntRect, 4>& rects, size_t main_screen_index)
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void TaskbarWindow::on_screen_rects_change(Vector<Gfx::IntRect, 4> const& rects, size_t main_screen_index)
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{
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const auto& rect = rects[main_screen_index];
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auto const& rect = rects[main_screen_index];
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Gfx::IntRect new_rect { rect.x(), rect.bottom() - taskbar_height() + 1, rect.width(), taskbar_height() };
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set_rect(new_rect);
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update_applet_area();
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@ -123,7 +123,7 @@ void TaskbarWindow::update_applet_area()
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GUI::ConnectionToWindowMangerServer::the().async_set_applet_area_position(new_rect.location());
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}
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NonnullRefPtr<GUI::Button> TaskbarWindow::create_button(const WindowIdentifier& identifier)
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NonnullRefPtr<GUI::Button> TaskbarWindow::create_button(WindowIdentifier const& identifier)
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{
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auto& button = m_task_button_container->add<TaskbarButton>(identifier);
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button.set_min_size(20, 21);
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@ -133,7 +133,7 @@ NonnullRefPtr<GUI::Button> TaskbarWindow::create_button(const WindowIdentifier&
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return button;
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}
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void TaskbarWindow::add_window_button(::Window& window, const WindowIdentifier& identifier)
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void TaskbarWindow::add_window_button(::Window& window, WindowIdentifier const& identifier)
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{
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if (window.button())
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return;
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@ -200,7 +200,7 @@ void TaskbarWindow::event(Core::Event& event)
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// we adjust it so that the nearest button ends up being clicked anyways.
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auto& mouse_event = static_cast<GUI::MouseEvent&>(event);
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const int ADJUSTMENT = 4;
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int const ADJUSTMENT = 4;
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auto adjusted_x = AK::clamp(mouse_event.x(), ADJUSTMENT, width() - ADJUSTMENT);
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auto adjusted_y = AK::min(mouse_event.y(), height() - ADJUSTMENT);
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Gfx::IntPoint adjusted_point = { adjusted_x, adjusted_y };
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@ -27,9 +27,9 @@ private:
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explicit TaskbarWindow(NonnullRefPtr<GUI::Menu> start_menu);
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static void show_desktop_button_clicked(unsigned);
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void set_quick_launch_button_data(GUI::Button&, String const&, NonnullRefPtr<Desktop::AppFile>);
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void on_screen_rects_change(const Vector<Gfx::IntRect, 4>&, size_t);
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NonnullRefPtr<GUI::Button> create_button(const WindowIdentifier&);
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void add_window_button(::Window&, const WindowIdentifier&);
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void on_screen_rects_change(Vector<Gfx::IntRect, 4> const&, size_t);
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NonnullRefPtr<GUI::Button> create_button(WindowIdentifier const&);
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void add_window_button(::Window&, WindowIdentifier const&);
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void remove_window_button(::Window&, bool);
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void update_window_button(::Window&, bool);
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::Window* find_window_owner(::Window&) const;
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@ -20,7 +20,7 @@ public:
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int client_id() const { return m_client_id; }
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int window_id() const { return m_window_id; }
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bool operator==(const WindowIdentifier& other) const
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bool operator==(WindowIdentifier const& other) const
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{
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return m_client_id == other.m_client_id && m_window_id == other.m_window_id;
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}
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@ -38,6 +38,6 @@ private:
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namespace AK {
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template<>
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struct Traits<WindowIdentifier> : public GenericTraits<WindowIdentifier> {
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static unsigned hash(const WindowIdentifier& w) { return pair_int_hash(w.client_id(), w.window_id()); }
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static unsigned hash(WindowIdentifier const& w) { return pair_int_hash(w.client_id(), w.window_id()); }
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};
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}
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@ -12,7 +12,7 @@ WindowList& WindowList::the()
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return s_the;
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}
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Window* WindowList::find_parent(const Window& window)
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Window* WindowList::find_parent(Window const& window)
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{
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if (!window.parent_identifier().is_valid())
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return nullptr;
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@ -24,7 +24,7 @@ Window* WindowList::find_parent(const Window& window)
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return nullptr;
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}
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Window* WindowList::window(const WindowIdentifier& identifier)
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Window* WindowList::window(WindowIdentifier const& identifier)
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{
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auto it = m_windows.find(identifier);
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if (it != m_windows.end())
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@ -32,7 +32,7 @@ Window* WindowList::window(const WindowIdentifier& identifier)
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return nullptr;
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}
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Window& WindowList::ensure_window(const WindowIdentifier& identifier)
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Window& WindowList::ensure_window(WindowIdentifier const& identifier)
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{
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auto it = m_windows.find(identifier);
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if (it != m_windows.end())
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@ -43,7 +43,7 @@ Window& WindowList::ensure_window(const WindowIdentifier& identifier)
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return window_ref;
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}
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void WindowList::remove_window(const WindowIdentifier& identifier)
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void WindowList::remove_window(WindowIdentifier const& identifier)
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{
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m_windows.remove(identifier);
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}
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@ -14,7 +14,7 @@
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class Window {
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public:
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explicit Window(const WindowIdentifier& identifier)
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explicit Window(WindowIdentifier const& identifier)
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: m_identifier(identifier)
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{
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}
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@ -25,16 +25,16 @@ public:
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m_button->remove_from_parent();
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}
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const WindowIdentifier& identifier() const { return m_identifier; }
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WindowIdentifier const& identifier() const { return m_identifier; }
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void set_parent_identifier(const WindowIdentifier& parent_identifier) { m_parent_identifier = parent_identifier; }
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const WindowIdentifier& parent_identifier() const { return m_parent_identifier; }
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void set_parent_identifier(WindowIdentifier const& parent_identifier) { m_parent_identifier = parent_identifier; }
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WindowIdentifier const& parent_identifier() const { return m_parent_identifier; }
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String title() const { return m_title; }
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void set_title(const String& title) { m_title = title; }
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void set_title(String const& title) { m_title = title; }
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Gfx::IntRect rect() const { return m_rect; }
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void set_rect(const Gfx::IntRect& rect) { m_rect = rect; }
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void set_rect(Gfx::IntRect const& rect) { m_rect = rect; }
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GUI::Button* button() { return m_button; }
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void set_button(GUI::Button* button) { m_button = button; }
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@ -67,7 +67,7 @@ public:
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Optional<int> progress() const { return m_progress; }
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const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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Gfx::Bitmap const* icon() const { return m_icon.ptr(); }
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private:
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WindowIdentifier m_identifier;
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@ -95,10 +95,10 @@ public:
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callback(*it.value);
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}
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Window* find_parent(const Window&);
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Window* window(const WindowIdentifier&);
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Window& ensure_window(const WindowIdentifier&);
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void remove_window(const WindowIdentifier&);
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Window* find_parent(Window const&);
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Window* window(WindowIdentifier const&);
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Window& ensure_window(WindowIdentifier const&);
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void remove_window(WindowIdentifier const&);
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private:
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HashMap<WindowIdentifier, NonnullOwnPtr<Window>> m_windows;
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@ -156,14 +156,14 @@ ErrorOr<NonnullRefPtr<GUI::Menu>> build_system_menu()
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app_category_menus.set(category, category_menu);
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};
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for (const auto& category : sorted_app_categories) {
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for (auto const& category : sorted_app_categories) {
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if (category != "Settings"sv)
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create_category_menu(category);
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}
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// Then we create and insert all the app menu items into the right place.
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int app_identifier = 0;
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for (const auto& app : g_apps) {
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for (auto const& app : g_apps) {
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if (app.category == "Settings"sv) {
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++app_identifier;
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continue;
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