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https://github.com/RGBCube/serenity
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Everywhere: Run clang-format
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0376c127f6
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1665 changed files with 8479 additions and 8479 deletions
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@ -58,7 +58,7 @@ struct CompositorScreenData {
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void init_bitmaps(Compositor&, Screen&);
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void flip_buffers(Screen&);
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void draw_cursor(Screen&, const Gfx::IntRect&);
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void draw_cursor(Screen&, Gfx::IntRect const&);
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bool restore_cursor_back(Screen&, Gfx::IntRect&);
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template<typename F>
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@ -96,22 +96,22 @@ public:
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void compose();
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void invalidate_window();
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void invalidate_screen();
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void invalidate_screen(const Gfx::IntRect&);
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void invalidate_screen(Gfx::IntRect const&);
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void invalidate_screen(Gfx::DisjointRectSet const&);
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void screen_resolution_changed();
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bool set_background_color(const String& background_color);
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bool set_background_color(String const& background_color);
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bool set_wallpaper_mode(const String& mode);
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bool set_wallpaper_mode(String const& mode);
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bool set_wallpaper(RefPtr<Gfx::Bitmap>);
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RefPtr<Gfx::Bitmap> wallpaper_bitmap() const { return m_wallpaper; }
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void invalidate_cursor(bool = false);
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Gfx::IntRect current_cursor_rect() const;
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const Cursor* current_cursor() const { return m_current_cursor; }
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void current_cursor_was_reloaded(const Cursor* new_cursor) { m_current_cursor = new_cursor; }
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Cursor const* current_cursor() const { return m_current_cursor; }
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void current_cursor_was_reloaded(Cursor const* new_cursor) { m_current_cursor = new_cursor; }
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void increment_display_link_count(Badge<ConnectionFromClient>);
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void decrement_display_link_count(Badge<ConnectionFromClient>);
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@ -174,8 +174,8 @@ public:
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void did_construct_window_manager(Badge<WindowManager>);
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const Gfx::Bitmap* cursor_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
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const Gfx::Bitmap& front_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
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Gfx::Bitmap const* cursor_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
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Gfx::Bitmap const& front_bitmap_for_screenshot(Badge<ConnectionFromClient>, Screen&) const;
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Gfx::Color color_at_position(Badge<ConnectionFromClient>, Screen&, Gfx::IntPoint const&) const;
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void register_animation(Badge<Animation>, Animation&);
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@ -202,7 +202,7 @@ private:
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void start_compose_async_timer();
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void recompute_overlay_rects();
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void recompute_occlusions();
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void change_cursor(const Cursor*);
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void change_cursor(Cursor const*);
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void flush(Screen&);
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Gfx::IntPoint window_transition_offset(Window&);
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void update_animations(Screen&, Gfx::DisjointRectSet& flush_rects);
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@ -230,7 +230,7 @@ private:
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WallpaperMode m_wallpaper_mode { WallpaperMode::Unchecked };
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RefPtr<Gfx::Bitmap> m_wallpaper;
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const Cursor* m_current_cursor { nullptr };
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Cursor const* m_current_cursor { nullptr };
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Screen* m_current_cursor_screen { nullptr };
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unsigned m_current_cursor_frame { 0 };
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RefPtr<Core::Timer> m_cursor_timer;
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