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WindowServer: Stop exposing open_menu_stack in MenuManager
The open menu stack is an internal data structure that outside classes shouldn't really need to know about. Add MenuManager::has_open_menu() so that the WindowManager can still know whether a menu is open or not.
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3 changed files with 7 additions and 8 deletions
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@ -748,7 +748,7 @@ void WindowManager::process_mouse_event(MouseEvent& event, Window*& hovered_wind
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}
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// FIXME: Now that the menubar has a dedicated window, is this special-casing really necessary?
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if (!MenuManager::the().open_menu_stack().is_empty() || (!active_window_is_modal() && menubar_rect().contains(event.position()))) {
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if (MenuManager::the().has_open_menu() || (!active_window_is_modal() && menubar_rect().contains(event.position()))) {
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MenuManager::the().dispatch_event(event);
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return;
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}
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