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Rename CharacterDevice::has_data_available_for_reading() -> can_read().
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23 changed files with 24 additions and 24 deletions
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@ -114,7 +114,7 @@ Keyboard::~Keyboard()
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{
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}
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bool Keyboard::has_data_available_for_reading(Process&) const
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bool Keyboard::can_read(Process&) const
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{
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return !m_queue.is_empty();
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}
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