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Rename CharacterDevice::has_data_available_for_reading() -> can_read().
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23 changed files with 24 additions and 24 deletions
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@ -12,7 +12,7 @@ public:
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RetainPtr<FileDescriptor> open(int options);
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virtual bool has_data_available_for_reading(Process&) const = 0;
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virtual bool can_read(Process&) const = 0;
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virtual bool can_write(Process&) const = 0;
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virtual ssize_t read(byte* buffer, size_t bufferSize) = 0;
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